Stitch-Meshes. This authoring tool was developed using Maya's C++ API in order to achieve simple, artist-directable creation of complex garments with stable yarn level detail. All development, design, and implementation completed by Ricky Arietta. Input geometry and stitch library curves modeled by Jennie Shapira. Project video at: https://www.youtube.com/watch?v=azd-q28F3I8

github.com/rarietta/Stitch-Meshes

Vaya's read on this project

Problem, audience, market, and the verdict — sign in to see it.

Updates

No recent activity.