Rare find

Three Quake. Play the original Quake game in your web browser.

mrdoob.github.io/three-quake

Vaya's read on this project

Problem, audience, market, and the verdict — sign in to see it.

Updates

June 2026
  • Remove debug overlay feature (#7)
May 2026
  • Delete .gitignore
  • fix: tune gamepad look sensitivity (#6)
February 2026
  • Fix multiplayer custom map loading with lazy-load
  • Lazy-load custom maps on demand instead of preloading at startup
  • Fix WebTransport room creation loading stall
  • Reduce server log write volume in production
  • Auto-create rooms for valid 6-char join IDs
  • lobby: hide rooms that stop watchdog heartbeats
  • net: restore transport-level ack for prediction
  • Filter noisy dedicated-server logs
  • Isolate server movement commands per client
  • Stabilize WebTransport under multi-room load
  • Serialize WebTransport datagram writes per room process
  • Use WebTransport datagrams for unreliable channel
  • Fix menu volume wraparound from float serialization
  • Add source link to credits menu
  • Set client localtime when parsing moves for PF_MSEC
  • Deactivate predicted players when absent from current server frame
  • Build solid prediction entities from packet snapshots