Rare find

Three Descent. Play the classic 1994 space shooter Descent in your web browser.

mrdoob.github.io/three-descent

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Updates

June 2026
  • Make debris inherit the destroyed object's velocity
  • Highlight the player-start segment on the automap
  • Alternate the secondary reticle frame with the firing missile gun
  • Read segment matcen_num as a signed byte
  • Make flare light flicker over time instead of staying constant
  • Let robot homing missiles lock onto the player unconditionally
  • Match original secondary weapon auto-select priority
  • Force RT_HOSTAGE render type on loaded hostage objects
  • Make path-following robots patrol instead of stopping at path ends
  • Suppress robot fire at a cloaked player
  • Reset robot goal state to AIS_REST when player awareness is lost
  • Award extra ships when the level bonus crosses a 50,000-point boundary
  • Fix full end-of-level bonus when dying during reactor self-destruct
  • Fix default high-score table showing fabricated skill/level/time
  • Remove invented low-value warning color from full-screen HUD
  • Fix cloak/invulnerability indicator blinking twice too fast
  • Fix weapon-overflow energy bonus using a flat +20
  • Fix difficulty menu treating Trainee (0) as missing
  • Fix matcen playing a phantom morph when at robot capacity
  • Fix robot-dropped powerups expiring ~10x too soon