WfcMaze. Generate maze-like worlds automatically using a procedural algorithm in Unity.

github.com/keijiro/WfcMaze

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Updates

October 2021
  • Refactoring
  • Make State readonly
  • ModuleRegistry refactoring
  • Cosmetic changes
  • Make Connectivity readonly
  • file indentation
  • Remove Burst dependency
  • Add readonly modifier to struct members
  • Prefer using math.countbits over intrinsics
  • Optimize BitField with Burst
  • Profiling
  • User Span to pass storage
  • Feature split: WaveBuffer -> WaveBuffer / Observer
  • Remove unneeded using directives
  • EnterPlayerMode support
  • URP
  • Unity update (2021.2)
April 2020
  • Replace models
  • bugfix
  • Module set variants