KinoBokeh. Depth of field effect for Unity

github.com/keijiro/KinoBokeh

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Updates

January 2017
  • Updated with 5.4.4
October 2016
  • Updated unitypackage file
  • Merge pull request #5 from keijiro/dev-coc-visualization
  • Removed unused code.
  • Changed color scheme.
  • Improved CoC visualization (debug view)
  • Split composition pass for optimization.
  • Improvement to CoC premultiplying
  • Changed to do CoC premultiplying twice.
  • Tweaked the slope of soft thresholding.
  • Changed distribution of sample points.
  • Merge pull request #4 from keijiro/improve-kernel-2
  • Updated kernel generator script.
  • Updated unitypackage file.
  • Tweaked sampling pattern.
  • Added a test case for checking bokeh pattern.
  • Improved quality with odd number screen resolution
  • Merge pull request #3 from keijiro/dev-highquality
  • Updated unitypackage file.
  • Added compatibility check (shader & render texture format).