Firefly. A visual effects example built with Unity's high-performance tools.

github.com/keijiro/Firefly

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Updates

July 2018
  • Workdaround for struct layout issue
  • The incremental compiler is no longer needed.
  • Update with the latest version
June 2018
  • Update README
  • Update with Unity 2018.2
  • Butterfly particle behavior
  • Refactoring and small tweaks
  • Use dual component filter
  • nobomb
  • Refactoring
  • Directory structure
  • Upgrade packages
  • Particle reconstruction jobs
  • expiration systems
  • Add life parameter
  • rotation animation
  • Tweaks on class modifiers
  • Particle variant components
May 2018
  • Split particle reconstruction systems
  • Run init data jobs in parallel