CloudSkybox. Skybox shader with volumetric clouds

github.com/keijiro/CloudSkybox

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Updates

July 2017
  • Update LICENSE.md
October 2016
  • Create LICENSE.md
May 2016
  • Update README.md
  • Create README.md
  • Light sample count control and scrolling speed
  • Shader compatibility
  • Added another type of noise function.
  • Added light color influence
  • Improved interleaving
  • Parameter tweaks
  • Added noise to remove artifacts.
  • Changed to use variable sample count.
  • Add a test rig.
  • Improved far fading
  • Refactoring
  • Trying to improve rendering.
  • Added Henyey-Greenstein term for anisotropic scattering.
  • Added light direction influence.
  • Combined the procedural skybox shader.
  • Initial commit