Cascaded-Residual-Encoding-for-HDR-Lightmap-Compression. An article about a lightmap compression method I discovered when developing Three.V8

github.com/fynv/Cascaded-Residual-Encoding-for-HDR-Lightmap-Compression

Vaya's read on this project

Problem, audience, market, and the verdict — sign in to see it.

Updates

No recent activity.