mouseSwarm. Taking minimalist massively multiplayer swarm games to a new level, anonymously. gaming-low-lag massively multiplayer bunch of mouse cursors and painting and fluid-like movements, in a grid of up to 16 million mini-blockchains 1 per possible colorRGB, total system state is 2^32 bits a byte[32] per powvoxel (proof-of-work-voxel) with instant perfect sync globally (hill climbable) and each possible color already maps to 1 of 64 halflifes between a nanosecond and centuries

github.com/benrayfield/mouseSwarm

Vaya's read on this project

Problem, audience, market, and the verdict — sign in to see it.

Updates

No recent activity.