pekko-game-service. Multiplayer turn-based game server built on Pekko typed actors, with a pluggable architecture for adding new game types. Real-time play over JWT-authenticated WebSockets and REST APIs (Pekko HTTP), Redis pub/sub for cross-instance fan-out, and persistent state in PostgreSQL via Doobie with a Redis write-through cache.

github.com/andy327/pekko-game-service

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