SimpleUnityPhysics. A custom physics engine for Unity3D with joints that actually work. Designed for a genetic algorithm so, for example, 10 seconds of simulation can run in a few milliseconds on an average computer.

github.com/Phylliida/SimpleUnityPhysics

Vaya's read on this project

Problem, audience, market, and the verdict — sign in to see it.

Updates

No recent activity.