StructableObject. StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

github.com/EmmetOT/StructableObject

Vaya's read on this project

Problem, audience, market, and the verdict — sign in to see it.

Updates

No recent activity.