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Doctoral Candidate in Computer Science @ Telecom Paris Passionate about Model Driven Engineering and Graphics programming. Diving into Rust and Vulkan,
godot-videodecoder. GDNative Video Decoder libraries for Godot Game Engine, using FFmpeg library for codecs. A Google Summer of Code Project, 2018
89godot-video-reference. Reference plugin/interface to support Video Codecs in Godot 4.0 using GDExtension
22Blaze. An attempt at a fully featured Vulkan 3D engine.
19TracerGL. OpenGL Compute Shader based Path Tracer, following Peter Shirley's Raytracing in a Weekend
12N-Body-Simulator. Nobody simulation project
11Tracer. A simple raytracer, made in C# while following Peter Shirley's books on Raytracing
3popl_sem1_2019. Principles of Programming Languages
2Valiant. A Rendering Engine in OpenGL 3.3 for experimentation, and learning.
2IntelligentMedicineBox. Software Engineering Course Project (BITS Pilani K. K. Birla Goa Campus) IS F341
1glmc. A linear algebra library written in C, specialized for OpenGL usage.
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