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SharpGLTF. glTF reader and writer for .NET Standard
587MonoScene. Example of using Monogame and SharpGLTF to load animated glTF models at runtime.
52TextureSquish. A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.
20InteropTypes. An experimental, proof of concept, low level library to exchange bitmaps between imaging libraries.
12CodeSugar. Packages that add extensions to various System libraries, using internal source instead of package reference.
3GltfValidator. .NET wrapper over [glTF-Validator](https://github.com/KhronosGroup/glTF-Validator)
2TrippyGL. A simple, lightweight yet highly versatile OpenGL graphics library
1DynamicMenus. MVVM Context Menus
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