This is your work, valued
jazelle-wii. Natively running JVM bytecode on the Wii's Starlet
75mltt-c. Martin-Löf type theory + W-types implemented in C (WIP)
28meli. i386 hobby kernel.
24powerpc-ofw-boot. Bootable stuff for PowerPC-based macs + some primitives to interact with OpenFirmware
20call-cc-krivine. A Krivine machine for the call-by-name reduction of lambda calculus (+ call/cc) expressions in Haskell.
14semantic-preservation. Attempt to prove semantic preservation (forward simulation) for a simple compiler.
12jit-chip8. Just-in-time compiler for CHIP-8
9azyam. Ideas to run GameCube games on PowerPC Macintoshes through an OpenFirmware-level emulator. Still largely unimplemented
9bf-asm-compiler. bf -> assembly compiler
3twilight-injector-js. Patches a Zelda: Twilight Princess (Gamecube) savefile to execute arbitrary code.
2aram. Bootloader loading a very basic kernel. WIP
2ctf-writeups. Writeups for some CTF I have played.
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