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gba-serial-adventures. experiments with the Gameboy Advance serial interface
★ 95gba-llvm-devkit. Game Boy Advance toolchain based on LLVM
★ 71apex-audio-system. highly efficient sound library for the Gameboy Advance
★ 52rath. Forth programming environment for the Game Boy Advance
★ 40armish. ARM assembler with Lispy syntax (+ aasm for sanity checking).
★ 14deku-sound-tutorial. This is a mirror of Deku's sound mixer tutorial for the Game Boy Advance, with html tweaks and updated code examples translated to POSIX.
★ 13mmix-llvm-backend. MMIX backend for LLVM. Maintained as rebased cleaned-up patches on top of llvm-project repo.
★ 7mmix-llvm-support. support software and documentation for the LLVM MMIX backend
★ 7unarmed. Assembly
★ 4hayate. A rusty CPS3 arcade board emulator.
★ 2thalgar. Destroyer of worlds. Also a Hitachi SH2 risc cpu emulator.
★ 1kill-goggles. Terminator-like hud/face recognition for RPi, with OpenFrameworks/OpenCV
★ 1liards. Transform Armish syntax ARM assembly into Nintendo DS executables
★ 1chariot. Simplish Forth interpreter/compiler.
★ 1abi-aa. Application Binary Interface for the Arm® Architecture
★ 1Stillcolor. Disable temporal dithering on your Mac with this lightweight menu bar app. Designed for Apple silicon Macs.
★ 1.2kawesome-compilers. :sunglasses: Curated list of awesome resources on Compilers, Interpreters and Runtimes
★ 9.8kcircle-of-fifths. Circle of Fifths Diagram, with keyboard positions
★ 1Super-Mario-Bros.-Remastered-Public. A Remake / Celebration of the original 'Super Mario Bros.' games. Features new levels, custom modes, new characters, alongside a full level editor / custom level system!
★ 2.9ksnesdev. Various algorithms and other assorted pastries for the snes, mostly coprocessor stuff (SuperFX, DSP-1, SA-1 etc.)
★ 39ca65-code. TypeScript
★ 2gcodepreview. OpenPythonSCAD library for moving a tool in lines and arcs so as to model how a part would be cut using G-code or described as a DXF.
★ 84ca65-lsp. Rust
★ 8SNES-SA-1-doc. Documentation and technical investigation of the Nintendo SA-1 chip.
★ 36kcc. KCC (a.k.a. Kindle Comic Converter) is a comic and manga converter for ebook readers.
★ 5.4kNovaTheSquirrel2. A very early sequel to Nova the Squirrel for SNES
★ 74CrispyTracker. A SNES Tracker with an export [!! NOT FULLY FUNCTIONAL YET !!]
★ 19gba-serial-adventures. experiments with the Gameboy Advance serial interface
★ 95DaemonBite-Retro-Controllers-USB. A collection of retro controller USB adapters (SNES, NES, Mega Drive/Genesis, Master System, Atari, Commodore, Amiga and Amiga CD32)
★ 390ca65hl. Macros for pseudo high-level language structures for the ca65 assembler.
★ 4nwc. snes christmas mini game
★ 3gb-cam-lab. A simple tool for exporting and editing photos from Gameboy Camera save files
★ 9terrific-audio-driver. A homebrew audio driver for the Super Nintendo
★ 42Dispel. Disassembler for 65816/SNES rom images.
★ 84arm-toolchain. A project dedicated to building LLVM toolchain for Arm and AArch64 embedded targets and AArch64 native Linux development.
★ 233PKHeX.Everywhere. Cross platform tools for interacting with Pokemon save files. The web version runs everywhere and the CLI works with Mac OS, Linux and Windows
★ 264lem. General-purpose editor/IDE with high expansibility in Common Lisp
★ 3kcl-forth. Common Lisp implementation of the Forth 2012 Standard
★ 137m4-sme-exploration. Exploring the scalable matrix extension of the Apple M4 processor
★ 235trial. A modular Common Lisp game engine
★ 1.1kepd106-ADB. Xiaomi DuoKan E-reader ADB commands list.
★ 79mlir-tutorial. MLIR For Beginners tutorial
★ 1.3kllama-from-scratch. Llama from scratch, or How to implement a paper without crying
★ 581litex-boards. LiteX boards files
★ 493rust-litex-example. An example application that demonstrates litex-hal on the ULX3S
★ 11llvm-tutor. A collection of out-of-tree LLVM passes for teaching and learning
★ 3.4ktiny-gpu. A minimal GPU design in Verilog to learn how GPUs work from the ground up
★ 13kcpsb. The book of CPS-1
★ 143RasterIX. OpenGL 1.x implementation for FPGAs
★ 139supertux. SuperTux source code
★ 3.1kred-viper. A Virtual Boy emulator for the 3DS
★ 1kgba-llvm-devkit. Game Boy Advance toolchain based on LLVM
★ 71GB-Mods. Documentation for my mods.
★ 166gba-sound-demo. GBA sound demos for testing different sample rates and bit depths
★ 12Nuked-MD-FPGA. Mega Drive/Genesis core written in Verilog
★ 317The-Simpsons-Hit-and-Run. Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003
★ 1.2ksci-scripts. SuperCollider
★ 145gba-link-connection. 🔗 A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port. Its main purpose is to provide multiplayer support to homebrew games.
★ 291apotris. Apotris
★ 137jupiter_ace. Jupiter Ace for the Ulx3s
★ 4pocket-sync. A GUI tool (Mac, Windows, Linux) for doing stuff with the Analogue Pocket
★ 933pupdate. Pupdate - A thing for updating your Analogue Pocket
★ 1.4kLADX-Disassembly. Disassembly of Legend of Zelda: Links Awakening DX
★ 893swapforth. Swapforth is a cross-platform ANS Forth
★ 305prjtrellis. Documenting the Lattice ECP5 bit-stream format.
★ 463MinimigAGA-MiST-TC64. Minimig for the MiST board
★ 19EightThirtyTwoDemos. Demo projects for the EightThirtyTwo CPU
★ 5wb_sdram_ctrl. SDRAM controller with multiple wishbone slave ports
★ 30wge100_driver. Contains the ROS driver and firmware for the WGE100 camera used on the PR2 robot.
★ 16serv. SERV - The SErial RISC-V CPU
★ 1.8kulx3s_examples. Example Verilog code for Ulx3s
★ 44spispy. An open source SPI flash emulator and monitor
★ 410snowman. Snowman decompiler
★ 2.2kNowPlaying. Python
★ 23llsoftsecbook. Low-Level Software Security for Compiler Developers
★ 616acle. Arm C Language Extensions (ACLE)
★ 129GBAHD-Shield. C++
★ 53tarmac-trace-utilities. Tools for analyzing and browsing Tarmac instruction traces.
★ 86gba-modern. An attempt to create a Game Boy Advance game using Modern C++
★ 88open_agb_firm. open_agb_firm is a bare metal app for running GBA homebrew/games using the 3DS builtin GBA hardware.
★ 1.3kRhythmHeavenSilver. Rhythm Heaven Silver - An unofficial English translation for Rhythm Tengoku.
★ 101GBA-SP-Headphone-Jack. A PCB that enables adding a headphone jack to a GBA SP. Complete PCB's will be available for sale soon.
★ 4gba-sp-headphone-jack. A list of headphone jack mods for the Game Boy Advance SP
★ 60omega-kernel. EZ-FLASH OMEGA Kernel
★ 35gbs-control. C
★ 935ModTrack-for-Python. Player of mod files and inline track-data (old Amiga music format) coded in Python.
★ 31tp-auto-kbbl. Auto toggle keyboard back-lighting on Thinkpads (and maybe other laptops) for Linux
★ 83gba-co-thread. experimental cooperative threading library for embedded ARM in pure C
★ 20gba-template. Project template for GBA programming without the hassle of installing devkitpro
★ 15Mother2GbaTranslation. A translation of MOTHER 2 for the GBA.
★ 216rct. A set of c++ tools that provide nicer (more Qt-like) APIs on top of stl classes with a friendly license.
★ 22gba-remote-play. 📡 Stream Raspberry Pi games to a GBA via Link Cable.
★ 466creep. a pretty sweet 4px wide pixel font.
★ 1.9kPotato3d. Simple, fast, fixed point 3d library.
★ 24pt2-clone. ProTracker 2 clone for Windows/macOS/Linux
★ 652apex-audio-system. highly efficient sound library for the Gameboy Advance
★ 52abrash-black-book. Markdown source for Michael Abrash's Graphics Programming Black Book
★ 4.9klibreDSSP. A GPL Licensed DSSP Interpreter
★ 26LISP-Machine. Archive of LISP Machine, Inc.
★ 277libgbabackup. GBA backup media driver library
★ 15OpenLara. Classic Tomb Raider open-source engine
★ 5kGBA-Multiboot-Python. A Gameboy Advance multiboot rom sender in Python using an FTDI FT232H
★ 3gbaHD. An open-source GBA consolizer.
★ 209Propulse. A crossplatform ProTracker clone with an Impulse Tracker-style interface
★ 93schismtracker. An oldschool sample-based music composition tool.
★ 1.5kGameYob. [Super] Gameboy [Color] emulator for the Nintendo [3]DS
★ 316libfat-GBA-fix. The latest version of libFAT for the GBA appears to be not working, and requires a small fix. A test program is included.
★ 3spelunky-ds. Spelunky remake for NintendoDS
★ 93puyo-text-editor. Puyo Text Editor lets you modify text files in various Puyo Puyo and Hedgehog Engine 2-based games.
★ 21puyotools. Puyo Tools is a collection of tools and libraries used to access the contents of various game files. Although it was initially built to handle files used in Puyo Puyo games, it can handle files used in other games as well.
★ 120Gba-Puzzle-Bobble. Puzzle bobble replica with a spooky theme. Made in C/Arm assembly using Notepad++. Hobby project :). https://www.youtube.com/watch?v=nBaU7Xpso-Q
★ 3superwings. a gba game
★ 11mgba. mGBA Game Boy Advance Emulator
★ 7.2kpokeemerald. Decompilation of Pokémon Emerald
★ 3.3kmaxmod. Nintendo DS & GameBoy Advance Sound System
★ 39grit. Game Raster Image Transmogrifier
★ 56libtonc. C
★ 66awesome-gbadev. A curated list of Game Boy Advance development resources
★ 1.3kGBA. Game Boy Advance Bare Metal Assembly Programming
★ 144GBARunner2. A GBA hypervisor for DS. (like nintendont for gc on wii)
★ 924krawall. XM/S3M-Player for the Gameboy Advance (GBA)
★ 68gba_bios. Disassembly of the Game Boy Advance BIOS
★ 45Celeste-Classic-GBA. Celeste Classic ported to the Game Boy Advance
★ 388mmutil. C
★ 15gba-toolchain. CMake based toolchain for GBA homebrew development
★ 139gba-plusplus. C++ library for writing Game Boy Advance apps and games
★ 72tilemap-studio. A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
★ 524NanoBoyAdvance. A cycle-accurate Nintendo Game Boy Advance emulator.
★ 1.3kagbplay. Music player for the most common GBA sound format
★ 152gba-game. A game for GameBoy Advance ispired to Geometry Dash
★ 6gba-tileeditor. A simple tile editor for the Game Boy Advance.
★ 31glitchGBA. A simple tileset-based video glitch software for Nintendo Gameboy Advance, developed with libgba.
★ 40blind-jump-portable. Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
★ 232gba_01_multiboot. Raspberry Pi GBA Loader
★ 43tmc. Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)
★ 870GbaGameEngine. C++
★ 3Celeste-For-GBA. Taking the award winning Celeste and demaking it for the Gameboy Advance
★ 92pandaforth. PandaForth, a port of CamelForth to the GBA by Torlus
★ 10wav2agb. "wav2agb" is a tool to convert standard .wav files to GBA compatible .s files
★ 33midi2agb. This is a reimplementation of Nintendo's mid2agb tool. It's not related to the original and is intended to fix a bunch of mid2agb's flaws.
★ 31nitroustracker. Unofficial fork of 0xtob's NitroTracker, a Fasttracker II-style tracker for the DS.
★ 182ugba-testing. Test framework for libugba. Now in Codeberg.
★ 41agbabi. Provides GBA optimized functions for some common, handy operations.
★ 79gba-rumble. Minimal rumble library for GBA
★ 20abi-aa. Application Binary Interface for the Arm® Architecture
★ 1cores. Teensy Core Libraries for Arduino
★ 576saxonsoc-ulx3s-bin. The binaries for SaxonSoc Linux and other configurations
★ 17icestation-32. Compact FPGA game console
★ 167SNES_MiSTer_ulx3s. SNES for MiSTer
★ 4super-miyamoto-sprint. Homebrew game for homebrew FPGA game console
★ 50circt. Circuit IR Compilers and Tools
★ 2.2kllvm-project. The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
★ 40kULX3S-Blinky. A blinky project for the ULX3S v3.0.3 FPGA board
★ 17j1. The J1 CPU
★ 181forth-cpu. A Forth CPU and System on a Chip, based on the J1, written in VHDL
★ 378LLVM-embedded-toolchain-for-Arm. A project dedicated to building LLVM toolchain for Arm and AArch64 embedded targets.
★ 502abi-aa. Application Binary Interface for the Arm® Architecture
★ 1.3kMSMCcable. GitHub mirror of Arduino GBA multiboot cable code
★ 20micropython. Port of MicroPython for the BBC micro:bit
★ 646zinc. The bare metal stack for rust
★ 1kBrickPi. The BrickPi Project Combining the Raspberry Pi and LEGO MINDSTORMS
★ 275BrickPi_C. BrickPi Library in C
★ 12