This is your work, valued
i make game engines and also just games sometimes
voxel-engine. This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
74concrete. Modern .NET based game engine
59fluid-simulation. this is a smoothed particle hydrodynamics simulation
8unity-mandelbulb. mandelbulb fractal renderer using ray marching
6lean. simple and minimal 2d game library inspired by raylib written in csharp
4opengl-template. simple template for working with opengl in csharp with imgui
3fluid-simulation-vitagl. this is a smoothed particle hydrodynamics simulation for the psvita
2gradius-clone. This is a gradius clone i made a long time ago (the code sucks)
1imgui-file-dialog. this is a file dialog window in imgui
1mandelbrot. Mandelbrot fractal explorer
1iosevka-installer. This is a command line tool for installing the iosevka font on windows automatically.
1space-colonization. C#
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