This is your work, valued
Obsessed with graphics and game programming. Aspiring guacamole expert. Probably building another half-baked browser based game as we speak.
wasm-3d-animation-demo. Simple demonstration of JavaScript vs. WebAssembly performance using a 3D skeletal animation system.
227IndigoCS-webgl-tutorials. Git repository accompanying the WebGL tutorials featured on the IndigoCS YouTube channel.
167assimp-examples. Examples of how to use ASSIMP in a C++ DirectX 11 project.
22webgl-tutorials-2023. Companion code for Indigo Code WebGL 2023 tutorial series
18IndigoCS_Mandelbrot. C++ Mandelbrot image generator. Generates graphical representations of the Mandelbrot set in the PPM file format.
8IndigoCS_Buddhabrot. C++ Buddhabrot image generator. Generates graphical representations of the Buddhabrot set in the PPM file format.
5Indigo-Code. Framework for hosting coding competitions using Node.JS
3iggpu. Utility library for cross-compiling apps using GLFW+Dawn to native and WASM targets
3indigo-tron. WebGL Tron clone - demonstrate game programming principles
3indigo-code-buildserver. Build server to be used with the Indigo Code competition framework.
2IndigoCS-Animation-Tutorial. Tutorial showing how to use animated models using DirectX 11, Assimp, and C++
2js-profile-cost-test. Test of doing JavaScript profiling on a WebGL demo. Roughly measure performance impact on varying frequency function calls
1slow-wasm-vec-dtor. Minimal demonstration of how painfully slow `std::vector<uint8_t>` is in WebAssembly
1sanctify-game. Open source browser-based MoBA style game
1BoundingVolumeGen-3D. Generates 3D bounding volumes given 3D mesh
1igasync. C++ promise + task queue library for async programming across native and web targets
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