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magog. A roguelike game in Rust
382phage. 7 day roguelike game for 2015
88roguereview. Code reviews of open source roguelike games
42teratogen. A roguelike game in Go programming language
31calx. Rust language game programming library
21sodna. Lightweight virtual console library for text mode games
18calx-ecs. Rust entity component system crate
18nock-rs. Rust
14idm. Implicit Data Markup
13urbit-rs. Rust
11urbit-u3-rs. Rust jets for the Urbit u3 C runtime
9navni. Textmode / pixel graphics display library
9vitral. Backend-agnostic immediate mode GUI library in Rust
9telos. Turn-based wargame in C++11
7uvmapper. Rust
6rust-game-template. Current best practices starting point for a Rust game project
5tt. Time tracking and todo tool
4hoon-refcard. Quick reference card for the Hoon language
4dotfiles. Vim Script
3scancode-rs. Rust crate for mapping keyboard hardware scancodes
3bloop. Rust
2otlbook. Turn VimOutliner files to wiki notebooks
2morlock-hunter. 7DRL 2014 contest entry
2config. Configuration file collection
2behemoth. C# game programming library
2misc-programming. Small miscellaneous programming stuff
2SimpleRL. An @ moving around a hardcoded map, in several languages, trying to be as simple as possible and stick to that language's idioms. Intent is to gradually refactor and add functionality. Would love to get contributions, any other langages not already here, improvements etc.
2armbrust. Embedded Rust experiments
1vorud. Simple encoding from integers to pronounceable words
1elisp. Emacs configuration
1brogue-sodna. Sodna interface backend for the Brogue game
1scrolling-tutorial. Simple roguelike map scrolling example
1wikilike. A minimal wiki used from a text editor
1nordea-hledger. Script to import Nordea Bank transaction logs to hledger
1ntt. Neat Time Tagger
1blog-engine. Static site generator using Rust, Askama and IDM
1hoon-rs. Hoon language parser in Rust
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