This is your work, valued
Programming for fun - partially applied
Open76. Interstate '76 engine reimplementation
61agi.js. Adventure Game Interpreter for Sierra's classic 80's adventure games written in TypeScript
45OpenSith. Jedi Knight Dark Forces II engine reimplementation
40diablo-improvements. Injection-based modification for Diablo 1
12midi-feeder. Maps MIDI controllers to virtual joysticks
11tiny_agi. Interpreter for Sierra On-Line's AGI games. Runs on the Raspberry PI Pico.
5Sprite. Small OpenGL-based sprite rendering library for C#
4hex. Open source hex editor written in C#
3outlaws-gl. OpenGL driver for Outlaws
2PEDump. Dumps useful information from Windows executables
2opl2play. A tiny VGM player for OPL2 tunes
1Groupie_Quest. Lua
1MOSMachines. C#
1genmath. Genetic algorithm that finds equations given a set of test data
1fsgl. Generates C# bindings for OpenGL from the Khronos OpenGL API Registry
1bspview. "Low-level programming is good for the programmer's soul" - John D. Carmack
1uGL. Small OpenGL skeleton for C#
1DeltaBitPacker. Delta compress structs to a bit stream
1react-test. Example Reactive data with SignalR and Knockout
1d3d8_shim. Forces Direct3D 8 applications into windowed mode. Confirmed to be working with GTA Vice City.
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