This is your work, valued
mvs-texturing. Algorithm to texture 3D reconstructions from multi-view stereo images
1.1kuavmvs. UAV capture planning for MVS reconstructions
65libacc. Acceleration structure library (BVH-, KD-Tree) with basic parallel construction
57rayint. Simple ray intersection library similar to coldet - succedeed by libacc
38mve. Multi-View Environment
8libcacc. CUDA port of libacc
6mapmap_cpu. A production vectorized-CPU implementation of our massively-parallel MRF solver presented at High Performance Graphics 2016.
2TheiaSfM. An open source library for multiview geometry and structure from motion
1dad. Unix style app to drag and drop files from shell into applications
1UAVSimUE4. Simulation tool for UAVs based on the UE4 game engine.
1