This is your work, valued
botbowl. A Blood Bowl AI framework.
137a2c_gvgai. A2C for GVG-AI
22hero-aicademy. A Java clone of the iOS game Hero Academy.
20rarity-of-events. Python
7qdboard. JavaScript
6advent-of-code-2022-chatgpt. Solutions for Advent of Code (https://adventofcode.com/2022/) by ChatGPT
4broodwar-analysis. Code from a student project that analyses game data from starcraft brood war replays.
4coep-starcraft. Continual Online Evolutionary Planning for in-game build order planning in StarCraft.
4a3c-vizdoom. Python
4vizdoom-ai. Python
33D-Engine. A very simple 3D wireframe renderer written in C++ using SDL.
3ms-pacman-ai. Ms. Pacman AI implementations including MCTS and Q-learning for the Modern AI class at ITU.
2papers. A collection of my favorite research papers on ML/AI - mostly for game-playing or related topics.
2hero-ai. initial code from my master thesis. Should be deleted some day.
2itubot. Java
1blood-bowl. A simple and limited Java implementation of blood bowl. No plans to continue this work.
1sparcraft-clustering. Failed efforts trying to apply clustering to an existing c++ implementation of MCTS to SparCraft.
1bot-bowl-submission. Python
1TRTS. Turn-based Real-time Strategy Game
1njustesen. HTML
1ms2pac. MCTS and other controllers for ms. Pacman.
1sc2bot. Python
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