This is your work, valued
Game programmer, code breaker, personal project procrastinator
Boop. GUI for network install for switch and 3ds
469pixi-hotwire. Template for PixiJS using Typescript and Webpack https://stackblitz.com/github/miltoncandelero/pixi-hotwire
137ue5-toon-shader-plugin. Christopher Sims' shader as a ready to use plugin
64CustomDetailsSectionsPlugin. Custom Details Sections Plugin For Unreal Engine
28tweedle.js. my personal fork of tween.js Work in progress
21pixi-webfont-loader. Webfont loader plugin for PixiJS
16game-ui-assets-guide. How to export assets for game ui
14mapsheet. An implementation of spritesheet animation based on OpenFL's Tilemap
13NetworkClockPlugin. C++
13helloPixiDragonbones. The examples of pixi dragonbones running in a webpack build
10Unreal-Game-Sync-Git. Unreal Game Sync: Git
7HelloPixi. Yet another PixiJS + Typescript + Webpack boilerplate
7pixi-elementals. JavaScript
7cavegen. A Cave Generator based on Cellular Automata
6tiled-typedefs. Typedefs for parsing json tilemaps made with Tiled
5OpenFLAnimateAtlas. "Animate CC Atlas Export" support for OpenFL
4scope-creep. Idle game made in React in a weekend.
3JETSKI-3DS. A homebrew game for the Nintendo 3DS
2mixamo-to-ue-plugin.
1nakama-snippets. Snippets for nakama go server runtime
1UnityAssetValidationTests. For some reason, Unity doesn't trigger any errors in the editor for some blatantly broken assets and instead leaves your game to crash cryptically during runtime.
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