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Argentina

Milton Candelero

Expert
@miltoncandelero

Game programmer, code breaker, personal project procrastinator

Boop. GUI for network install for switch and 3ds

469

pixi-hotwire. Template for PixiJS using Typescript and Webpack https://stackblitz.com/github/miltoncandelero/pixi-hotwire

137

ue5-toon-shader-plugin. Christopher Sims' shader as a ready to use plugin

64

CustomDetailsSectionsPlugin. Custom Details Sections Plugin For Unreal Engine

28

tweedle.js. my personal fork of tween.js Work in progress

21

pixi-webfont-loader. Webfont loader plugin for PixiJS

16

game-ui-assets-guide. How to export assets for game ui

14

mapsheet. An implementation of spritesheet animation based on OpenFL's Tilemap

13

NetworkClockPlugin. C++

13

helloPixiDragonbones. The examples of pixi dragonbones running in a webpack build

10

Unreal-Game-Sync-Git. Unreal Game Sync: Git

7

HelloPixi. Yet another PixiJS + Typescript + Webpack boilerplate

7

pixi-elementals. JavaScript

7

cavegen. ​A Cave Generator based on Cellular Automata​

6

tiled-typedefs. Typedefs for parsing json tilemaps made with Tiled

5

OpenFLAnimateAtlas. "Animate CC Atlas Export" support for OpenFL

4

scope-creep. Idle game made in React in a weekend.

3

JETSKI-3DS. A homebrew game for the Nintendo 3DS

2

mixamo-to-ue-plugin.

1

nakama-snippets. Snippets for nakama go server runtime

1

UnityAssetValidationTests. For some reason, Unity doesn't trigger any errors in the editor for some blatantly broken assets and instead leaves your game to crash cryptically during runtime.

1