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MA_TextureAtlasser. Texture atlas creator for Unity
★ 499VertexAnimation. Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
★ 498TextureCombiner. Combine multiple textures into one!
★ 32SceneDebugViewer. A small debugging tool to draw the editor scene with replacement shaders.
★ 23MA_Parallaxing. 2D parallaxing and culling tool for Unity.
★ 22Validator. Unity project validator framework.
★ 11template-unity-package. C#
★ 9MA_Utils. A collection of utilities for Unity.
★ 6ScriptableData. For ScriptableObject workflow.
★ 5MA_Editor. Collection of Editor Utilities for Unity.
★ 5Unity.GPUAnimation. Simple but very fast GPU vertex shader based animation system for Unity.Entities
★ 4MA_HeightMapCaptureRig. Height map generation with object intersection for snow and sand.
★ 4VolumetricLighting. Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
★ 4SimpleGameConsole. Simple In-Game Console for Unity.
★ 3InteractiveMask. C#
★ 2RayTracer. A simple raytracer made in C++ to learn about math, datastructures and algorithms.
★ 2MA_SOFramework. A framework that handles variables/data/events via ScriptableObjects inside Unity
★ 1Clouds. Cloud rendering test
★ 1bugsink. Self-hosted Error Tracking
★ 2kbox3d-CS. C# bindings for box3d
★ 1organicmaps. 🍃 Organic Maps is a free Android & iOS offline maps app for more than 6M travelers, tourists, hikers, and cyclists. It uses crowd-sourced OpenStreetMap data and is developed with love by the community. No ads, no tracking, no data collection, no crapware. Please donate to support the development!
★ 15kbox2d. Box2D is a 2D physics engine for games
★ 10kbox3d. Box3D is a 3D physics engine for games
★ 5.7kbackrest. Backrest is a web UI and orchestrator for restic backup.
★ 7klore. Lore is a next-generation, open source version control system
★ 8.2kpublic_source_engines. Game Engines with Source: Learning from the best
★ 756IDKEngine. OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination
★ 393mos-releases. A Modular Operating System for Servers and Homelabs
★ 400EquilibriumEngine-CSharp. Data-oriented C# Game Engine with libraries & shaders hot-reloading.
★ 99Arch. A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
★ 1.8kAvalonia. Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
★ 31kShaders. a few examples of shaders
★ 83AssimpNetter. Maintained fork of AssimpNet that adds better interop with modern C#
★ 75Motion-Matching-for-Unity. A repository for users to access the most up to date version of 'Motion Matching for Unity'
★ 37Motion-Matching-for-Unity. A private repository for verified users to access the most up to date version of 'Motion Matching for Unity'
★ 24EZSoftBone. A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
★ 502atlassian-ai-block-list. A collection of uBlock filters for Atlassian/Rovo Ai elements
★ 1D3D12_Research. Personal hobby project to experiment with various rendering techniques.
★ 810xs. xs is an experiment into crafting the smallest game engine possible
★ 10CoACD. [SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
★ 1.1kNetAlertX. Centralized network visibility and continuous asset discovery. Monitor devices, detect change, and stay aware across distributed networks.
★ 6.8kmoonlight-qt. GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
★ 18kSunshine. Self-hosted game stream host for Moonlight.
★ 40kMessagePack-CSharp. Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
★ 6.8kSharpIDE. A modern, cross platform IDE for .NET, built with .NET & Godot
★ 3.8kcontributoor-installer. 🐼 The installer for the Contributoor service; a monitoring and data-gathering tool that helps improve Ethereum’s network visibility
★ 13rapier4unity. Unity Package adding Rapier as a backend for client side physics
★ 58sbox-public. s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
★ 6.4kJRS_Vehicle_Physics_Controller. The JRS Vehicle Physics Controller scripts allows you to create realistic and responsive vehicle behavior in your Unity game or simulation. Supports keyboard and mobile input. Please feel free to browse our Asset Store, where we provide a wide variety of game assets to suit your unique needs.
★ 212nginx-ui. Yet another WebUI for Nginx
★ 11kIndirect-Rendering-With-Compute-Shaders. An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
★ 770StereoKit. An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
★ 1.1kopenxr-explorer. A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.
★ 357AI-Trader. "AI-Trader: 100% Fully-Automated Agent-Native Trading"
★ 21kbebop. 🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
★ 2.2kpapra. The minimalistic document archiving platform.
★ 5.1kChasing-Your-Tail-NG. MUCH Improved version of the Python Chasing Your Tail Tool to help you determine if you're being followed
★ 2.4ktracy. Frame profiler
★ 16kTrueTrace-Unity-Pathtracer. A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
★ 1kclay-cs. c# binding for clay.h, an intimidate mode ui layout library with css-like styling
★ 38PhysX. NVIDIA PhysX SDK
★ 3.6ktixl. TiXL is an open source software to create realtime motion graphics.
★ 5kGraphite. Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
★ 27kUnityVolumetricCloudsURP. Volumetric Clouds for Unity URP (Universal Render Pipeline).
★ 482pangolin. Identity-aware VPN and tunneled reverse proxy for remote access based on WireGuard®.
★ 22kSDL_shadercross. Shader translation library for SDL's GPU API.
★ 468physically-based-api. A database of physically based values for CG artists.
★ 471joltc. JoltPhysics C interface
★ 213sourcegit. Windows/macOS/Linux GUI client for GIT users
★ 5.6kPhysX. NVIDIA PhysX SDK
★ 4.7kimmich-power-tools. Power tools for organizing your immich library
★ 2.6kflecs. A fast entity component system (ECS) for C & C++
★ 8.5kFlecs.NET. A C# wrapper for flecs
★ 248ladybird. Truly independent web browser
★ 65kgl_vk_meshlet_cadscene. This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
★ 459Dither3D. Surface-Stable Fractal Dithering
★ 1.6kethproofs. the race to mainnet-grade L1 zkEVMs
★ 145Kha. Ultra-portable, high performance, open source multimedia framework.
★ 1.6kclay. High performance UI layout library in C.
★ 18kGGJ2024. C#
★ 15RosettaUI. Code-based UI library for development menus for Unity
★ 582traktor. Traktor Game Engine
★ 546MasterMemory. Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
★ 1.8ksqlite-net. Simple, powerful, cross-platform SQLite client and ORM for .NET
★ 4.5klinux. Linux kernel source tree
★ 241kShadows. A sample app that demonstrates several techniques for rendering real-time shadow maps
★ 1kPBR. An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
★ 1.5kfirecracker. Secure and fast microVMs for serverless computing.
★ 36kvgframework. A pet game engine for fun, modern graphics APIs, and fast iteration.
★ 73SDL3-CS. C#
★ 200compose. Define and run multi-container applications with Docker
★ 38ksmaa. SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
★ 1.1kDotRecast. DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
★ 923NetickForUnity. Netick is a C# networking solution for Unity.
★ 398Mathfs. Expanded Math Functionality for Unity
★ 2.7kjitterphysics2. Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
★ 427AppFlowy. Bring projects, wikis, and teams together with AI. AppFlowy is the AI collaborative workspace where you achieve more without losing control of your data. The leading open source Notion alternative.
★ 75kunity-physics-splines. Spline constraint for unity physics bodies
★ 15amnezia-client. Amnezia VPN Client (Desktop+Mobile)
★ 14kKore. Modern low level game library and hardware abstraction.
★ 622imrad. ImRAD is a GUI builder for the ImGui library
★ 1.4kgrafana. The open and composable observability and data visualization platform. Visualize metrics, logs, and traces from multiple sources like Prometheus, Loki, Elasticsearch, InfluxDB, Postgres and many more.
★ 76kcaldera. Caldera data set from Call of Duty®: Warzone™
★ 1.2kUnitySSGIURP. Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
★ 445discourse. A platform for community discussion. Free, open, simple.
★ 48kDynamicLighting. Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
★ 217JoltPhysicsSharp. JoltPhysics C# bindings
★ 404RefreshCS. C# interop for the Refresh graphics library.
★ 2MoonWorksDearImGuiScaffold. A starter project that you can use to get a MoonWorks + Dear ImGui application up and running.
★ 6Steamworks.NET.Dissent. Steamworks wrapper for C# with zero Unity
★ 10Refresh. An XNA-inspired 3D graphics library with modern capabilities.
★ 64MoonWorks. A free cross-platform game development framework.
★ 378ImGui.NET. An ImGui wrapper for .NET.
★ 2.2kveldrid. A low-level, portable graphics library for .NET.
★ 2.7kDevToys. A Swiss Army knife for developers.
★ 32kStapleEngine. Open-source .NET game engine
★ 54gl-fovrender. OpenGL shader playground with fixed/mouse/eye-based foveated rendering. Final project for 15-469 Visual Computing Systems course at CMU.
★ 16SDL3-CS. C# bindings for SDL3 (https://github.com/libsdl-org/SDL)
★ 180