This is your work, valued
starframe. My personal game engine, for 2D sidescrollers with physics
65dotfiles. My NixOS config
21dexterior. Discrete Exterior Calculus toolkit for Rust
5flamegrower. A physics-based platformer about vines and fire
4splatter. A simple sphere splatting 3D particle renderer for fluid simulation
3art. Artworks involving real-time computer graphics
3wavepool. Time-harmonic acoustics simulations with Discrete Exterior Calculus (DEC) and exact controllability
1moleengine-legacy. A 2D game engine written in C++ (unfinished and deprecated, replaced by https://github.com/m0lentum/starframe)
1moleengine-legacy-test. A "game" to test moleengine-legacy features
1ChaosCave. An I Wanna Be The Guy fangame with a big avoidance boss and some needle platforming.
1velgi. Velgress fangame
1nauternius. A vehicle-based adventure game prototype made in Unity.
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