This is your work, valued
GPU_cloth. CMake
42HRBF-Skin. Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"
42casual-3d-printing. Casual 3D Printing projects
4Ptex2Uv. Experiment in converting ptex images and meshes to standard images and UVs
4Project6-WebGL-Deferred-Shading. CIS 565 Project 6: WebGL Deferred Shader
3OBJ2GLTF. Convert OBJ assets to glTF
3cesium. WebGL virtual globe and map engine
3TankFortress. Project 1 for CIS 568 Fall 2016 - game mechanic prototype
13d-tiles. Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
1SaschaWillemsVulkanExamples. Examples and demos for the new Vulkan API
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