This is your work, valued

lechmazur

Elite
@lechmazur

CEO, Advameg, Inc.

writing. This benchmark tests how well LLMs incorporate a set of 10 mandatory story elements (characters, objects, core concepts, attributes, motivations, etc.) in a short creative story

411

elimination_game. A multi-player tournament benchmark that tests LLMs in social reasoning, strategy, and deception. Players engage in public and private conversations, form alliances, and vote to eliminate each other

300

confabulations. Hallucinations (Confabulations) Document-Based Benchmark for RAG. Includes human-verified questions and answers.

247

nyt-connections. Benchmark that evaluates LLMs using 759 NYT Connections puzzles extended with extra trick words

230

step_game. Multi-Agent Step Race Benchmark: Assessing LLM Collaboration and Deception Under Pressure. A multi-player “step-race” that challenges LLMs to engage in public conversation before secretly picking a move (1, 3, or 5 steps). Whenever two or more players choose the same number, all colliding players fail to advance.

89

generalization. Thematic Generalization Benchmark: measures how effectively various LLMs can infer a narrow or specific "theme" (category/rule) from a small set of examples and anti-examples, then detect which item truly fits that theme among a collection of misleading candidates.

72

sycophancy. LLM benchmark and leaderboard for narrator-bias sycophancy, opposite-narrator contradictions, and judgment consistency.

54

pact. A benchmark for conversational bargaining by language models. In each 20‑round match one LLM plays buyer, one plays seller, and both hold a hidden private value. Every round they swap a short public message, then post a bid or ask; a deal clears whenever the bid meets the ask.

44

pgg_bench. Public Goods Game (PGG) Benchmark: Contribute & Punish is a multi-agent benchmark that tests cooperative and self-interested strategies among Large Language Models (LLMs) in a resource-sharing economic scenario. Our experiment extends the classic PGG with a punishment phase, allowing players to penalize free-riders or retaliate against others.

41

bazaar. The BAZAAR challenges LLMs to navigate the double-auction marketplace, where buyers and sellers must make strategic decisions with incomplete information. Each agent receives a private value and must decide how to quote based solely on the history of previous rounds. A realistic test of market intuition and strategic adaptation.

37

divergent. LLM Divergent Thinking Creativity Benchmark. LLMs generate 25 unique words that start with a given letter with no connections to each other or to 50 initial random words.

35

deception. Benchmark evaluating LLMs on their ability to create and resist disinformation. Includes comprehensive testing across major models (Claude, GPT-4, Gemini, Llama, etc.) with standardized evaluation metrics.

33

persuasion. LLM Persuasion Benchmark tests whether one language model can change another model’s stated position over the course of a multi-turn conversation. It runs round-robin persuasion dialogues on contested propositions and measures both persuasive effectiveness and target resistance from stance shifts recorded before and after each exchange.

32

debate. Adversarial multi-turn benchmark for LLM debate quality, using side-swapped matchups and multi-model judging to rank models by judged debate performance.

28

writing_styles. Documents the style side of the short-story Creative Writing LLM benchmark: we generated many short stories with a range of LLMs, then analyzed those stories for stylistic fingerprints and within-model diversity. This study focuses on how models write, how their outputs differ, and how varied each model is across its own stories.

25

translation. When a model translates out of English and then back to English, how much meaning and voice does it keep? Each model does both steps (English → target language → English).

23

emergent_collusion. Systemic, uninstructed collusion among frontier LLMs in a simulated bidding environment

18

buyout_game. A multi-agent benchmark where eight LLMs play a money-driven elimination game with private transfers and a buyout endgame, and are ranked by final wealth

18

position_bias. A benchmark for testing whether LLM judges keep the same preference when two lightly edited versions of the same story are shown in opposite orders.

15

ChessCounter. Estimate the number of legal chess positions

14

goods. LLM public goods game

9

lechmazur.github.io. HTML

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