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VNMD. Python
★ 12godot-cpp-tools. Godot-Cpp Help Utils
★ 6GodotMation. An implementation of machinations framework in Godot Engine
★ 4Procedural_Chaos. A Dual Stick Shooter
★ 3Divi_Dead_to_VNDS. Divi Dead to VNDS
★ 2Y.E.A.R.-3044. Yet Even Another Racer 3044. Antigravity hovership racer. Made with Godot Engine for Github Face off 2019.
★ 2macro_kako_tools. Tools to create 2d games with Macroquad and Hecs.
★ 2GodotMationCpp. GodotMation in Cpp.
★ 2Godot_ScrollContainer_Example. An example of a Scroll container for Godot 2.0.1
★ 1slow_godot_3_alpha. A project to show a problematic frame rate in Godot 3.0 alpha (custom build)
★ 1autoPinJoint2D. A PinJoint2D for godot which automatically adds the node_a and node_b params.
★ 1Pitch-Ball-Racer. A turn based racer.
★ 1VNMD_Stuff. Python
★ 1Arcade-PsikyoSH2_MiSTer. SystemVerilog
★ 42Arcade-IGSPGM_MiSTer. C++
★ 55tortoise-tts. A multi-voice TTS system trained with an emphasis on quality
★ 15kmdtools. A set of tools for developing Mega Drive homebrew
★ 86a1111-mini-paint. Image editor for the AUTOMATIC1111 stable-diffusion-webui
★ 124ComfyUI. The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
★ 123kManifold. 2.5D BSP/Portal renderer for Sega Genesis/Megadrive.
★ 62furnace. a multi-system chiptune tracker compatible with DefleMask modules
★ 3.8ktextgen. Open-source desktop app for local LLMs. Text, vision, tool-calling, OpenAI/Anthropic-compatible API. 100% private.
★ 48kInvokeAI. Invoke is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, and serves as the foundation for multiple commercial products.
★ 28kopenbor. OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
★ 1.2kdivi-dead. Divi-Dead interpreter by Soywiz. Ports for RS-97, RS-90, Bittboy
★ 8ProjectPSX. Experimental C# Playstation Emulator
★ 1.1knugget. C
★ 75mkpsxiso. ISO disc image maker written specifically for PlayStation homebrew development
★ 321pcsx-redux. The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
★ 966libfixmath. Cross Platform Fixed Point Maths Library
★ 877nolibgs_hello_worlds. Collection of PsyQ basic examples NOT using libgs
★ 208ares. ares is a cross-platform, open source, multi-system emulator, focusing on accuracy and preservation.
★ 1.7kdmf2mlm. Program that converts deflemask project files to a neogeo M1ROM running the Mezz'Estate audio driver
★ 3Mezz-Estate-NeoGeo-Audio-Driver. An audio driver for the NeoGeo written in Z80 assembly
★ 24PSn00bSDK. The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.
★ 1.1kAmberELEC. Handheld firmware optimized for the Anbernic RG351P/M/V/MP, RG552 and other compatible devices.
★ 1.2karkos. Another rockchip Operating System
★ 2.2kBambooTracker. YM2608 music tracker 🎍🎋
★ 576NGDK. SDK for Neo Geo
★ 14NGDK. SDK for Neo Geo
★ 78joengine. Jo Engine is an open source 2D and 3D game engine for the Sega Saturn written in C under MIT license
★ 281megadev. A Sega Mega CD development framework in C and 68k asm
★ 327awesome-megadrive. A curated list of Sega Mega Drive development resources
★ 451ZorroTracker. SEGA Mega Drive / Genesis Music Tracker
★ 46rembg. Rembg is a tool to remove images background
★ 24kcave-story-md. A fan port of Cave Story for the Sega Mega Drive
★ 669DaemonBite-Arcade-Encoder. An arcade controller project for the MiSTer FPGA project and any other device accepting USB HID joysticks. Up to 12 buttons are supported. Can also be used to create NeoGeo/Atari/Commodore/Amiga controller to USB adapters.
★ 313marsdev. Cross platform Mega Drive / 32X toolchain
★ 209wasm-genplus. Genesis-Plus-GX WebAssembly porting
★ 29ngdevkit. Open source development for Neo-Geo
★ 355SGDK. SGDK - A free and open development kit for the Sega Mega Drive
★ 2.2kcandle. C Game Engine
★ 385rusty-shooter. [suspended] 3d shooter written in Rust using rg3d
★ 295Fyrox. 3D and 2D game engine written in Rust
★ 9.5kodin2. Odin 2 Synthesizer Plugin
★ 800rapid. A game engine optimized for making cool games fast.
★ 161tiled. Flexible level editor
★ 13kinkling. Limited Rust implementation of the Ink markup/scripting language for game narratives
★ 43bevy-robbo. Port of mrk-its/rust-robbo to bevy
★ 36miniquad. Cross platform rendering in Rust
★ 2kmacroquad. Cross-platform game engine in Rust.
★ 4.6kquad-snd. Cross-platform audio for Rust
★ 133hecs. A handy ECS
★ 1.3kbevy_rapier. Official Rapier plugin for the Bevy game engine.
★ 1.6krapier. 2D and 3D physics engines focused on performance.
★ 5.6kbevy. A refreshingly simple data-driven game engine built in Rust
★ 47kquicksilver. A simple framework for 2D games on desktop and web
★ 777collider-rs. Rust library for continuous 2-D collision detection.
★ 96bracket-lib. The Roguelike Toolkit (RLTK), implemented for Rust.
★ 1.7knphysics. 2 and 3-dimensional rigid body physics engine for Rust.
★ 1.6kluascript. Lua language support for Godot Engine
★ 700sokol. minimal cross-platform standalone C headers
★ 10krust_minifb. Cross platform window and framebuffer crate for Rust
★ 1.2kminifb. MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
★ 1.3kamethyst. Data-oriented and data-driven game engine written in Rust
★ 8kggez. Rust library to create a Good Game Easily
★ 4.7kmun. Source code for the Mun language and runtime.
★ 2.1kgdsdecomp. Godot reverse engineering tools
★ 4kgdgen. Code generator for Godot Engine (modules)
★ 11stride. Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
★ 7.7kPhysac. 2D physics header-only library for videogames developed in C using raylib library.
★ 607cute_headers. Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
★ 5kzig. Moved to Codeberg
★ 43kfrt. A Godot 3 "platform" targeting single board computers.
★ 323Chipmunk2D. A fast and lightweight 2D game physics library.
★ 2.4ksurge. Synthesizer plug-in (previously released as Vember Audio Surge)
★ 3.9kSOUL. The SOUL programming language and API
★ 1.7kPixelorama. Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
★ 10kmaterial-maker. A procedural textures authoring and 3D model painting tool based on the Godot game engine
★ 5.8karmorpaint. Graphics Creation Tools
★ 4kgdnative. Rust bindings for Godot 3
★ 3.6krayfork. C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
★ 354Lambda1VR. Port of the Xash3D-FWGS Half Life Engine to Oculus Quest
★ 227QuakeQuest. The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDs
★ 137Quake2Quest. Quake 2 on the Oculus Quest
★ 90Materialize. Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other 3D applications.
★ 106Materialize. Materialize is a program for converting images to materials for use in video games and whatnot
★ 1.8kqodot-plugin. (LEGACY) Quake .map support for Godot 3.x
★ 985godot-lportal. Portal rendering / culling module for Godot
★ 88Nim. Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
★ 18ktoy. the thin c++ game engine
★ 1.6kLumixEngine. 3D C++ Game Engine - yet another open source game engine
★ 3.9kbake. Bake, A build system for building, testing and running C & C++ projects
★ 741ecs-faq. Frequently asked questions about Entity Component Systems
★ 2.7kflecs. A fast entity component system (ECS) for C & C++
★ 8.5krust. Empowering everyone to build reliable and efficient software.
★ 115kbook. The Rust Programming Language
★ 18kraylib. A simple and easy-to-use library to enjoy videogames programming
★ 34kericw-tools. Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
★ 487TrenchBroom. Cross-Platform Level Editor
★ 2.7kgodot-blender-exporter. Addon for Blender to directly export to a Godot Scene
★ 1.2kWaveFunctionCollapse. Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
★ 25kaseprite. Animated sprite editor & pixel art tool (Windows, macOS, Linux)
★ 38kBrainTree. C++ behavior tree single header library
★ 244godot-cpp. C++ bindings for the Godot script API
★ 2.6kgodot-nim. Nim bindings for Godot Engine
★ 508godot-nim-stub. Stub for Godot project with Nim support
★ 22godot. Godot Engine – Multi-platform 2D and 3D game engine
★ 115k