This is your work, valued

Montréal, Canada

Jeffrey Vella

Expert
@jeffvella

UnityNativeCollision. SAT Collision in C# for Unity3D Burst Compiler

283

UnityAStarNavigation. An A* navigation system for Unity using burst compiled jobs for performance.

154

UnityDebugDrawer. Draw debug handles and other GUI elements in the scene view from anywhere in your code base.

52

UnityTimelordBlender. Timelord is a demo for custom blending of Unity3D Timelines.

45

UnityBurstFunctions. Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.

42

UnityEcsEvents. An event system for Unity's data oriented design framework.

27

UnityEcsEvents.Example. An example showing the how ECS Events package can be utilized in a game.

19

UnityObjectPooler. Simple object pool for Unity

17

NativeFasterDictionary. An experiment to write a faster/native version of SveltoECS's FasterDictionary

17

UnityNavMeshAreas. Self-updating Areas enum for NavMesh in Unity

15

EntitasGenerics. An extension for "Entitas-CSharp" that removes the need for code generation.

15

UnityTimelineConditions. Experimental port of Animator conditions interface to Timeline events.

10

AsteraX. Coursera Unity certification project

8

SharpNav. Advanced Pathfinding for C#

7

UnityECSOffsets. Utility to auto-generate an offsets file for 'Internal' protected structs.

6

UnityHelpers. A collection of random scripts related to Unity

3

MathUtilities. A collection of some of the neat math and physics tricks that I've collected over the last few years.

3

Chisel.Prototype. C#

3

ECS-Phyllotaxis. Learning ECS - 100k Cubes in Phyllotaxis pattern

3

Timeline-MessageMarker. Timeline Message markers

2

Ray-Marching. C#

2

VoxelWorld. Training Unity on a Voxel World

1

Deform. A fully-featured deformer system for Unity.

1

DefenseShields. Defense Shields Modpack for SE

1