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flipflop-windows-wheel. C# dotnet4 application to set or remove the 'flipflopwheel' registry setting in windows for all mouse devices
321godot-control-data-binds. Data binding and templating for godot control ui
38jstruct. C
32godot-code-coverage. Code coverage tool for gdscript
27KeepSync. KeepSync realtime file synchronizer
11typescript-to-gdscript. Convert TypeScript type definitions into concrete models in GDScript for godot
8godot-native-exec. Better exec api for godot for windows/unix
5FuseBoxFreedom. Break out of fusebox XML. Convert to cfc cfscript based circuits.
3plupload. http://github.com/moxiecode/plupload
3godot-virtual-light. A Light Handling Plugin to work around performance limitations of the visual server when adding/removing complex geometry from a scene.
2history.js. History.js gracefully supports the HTML5 History/State APIs (pushState, replaceState, onPopState) in all browsers. Including continued support for data, titles, replaceState. Supports jQuery, MooTools and Prototype. For HTML5 browsers this means that you can modify the URL directly, without needing to use hashes anymore. For HTML4 browsers it will revert back to using the old onhashchange functionality.
1godot-ip-debug. IP and HTTPRequest debug tool
1govox. Godot / vox demo project for voxel importer point_sprite style
1chrome-ext-save-css. Chrome extension to automatically save changes in CSS and JS into local disk.
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