This is your work, valued
CUHK-Shenzhen PhD Student, supervised by Prof. Xiaoguang Han
Instant-angelo. Instant-angelo: Build high-fidelity Digital Twin within 20 Minutes!
4622.5d-gaussian-splatting. an unofficial 2DGS implementation based on GauStudio
291NeuralBaker. An unofficial pytorch implementation of BakedSDF
2072d-gaussian-splatting-great-again. Make 2DGS Great Again!
64gaussian-splatting-mini. A minimize training version of 3DGS
41light-hloc. A light and fast implementation of hloc with TensorRT
33Instant-angelo_vis. Quick lookup for Instant-angelo (https://github.com/hugoycj/Instant-angelo) results
22gs-library. An awesome 3DGS models library
19MVImgNet_3D_Pretraining. The pretraining code for pretraining using dense point cloud from MVImgNet
8StableNormal. [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal
7diff-surfel-rasterization. A differentiable rasterizer used in the project "2D Gaussian Splatting"
5MatPainter. Advanced Material Map Generation for 3D Texturing
4PoseDiffusion_MVP. An Out-Of-The-Box Version of PoseDiffusion
3gaussian-splatting-cuda. This project aims to reimplement the wonderful paper gaussian splatting with C++ and Cuda from scratch. This is a learning endeavor. Lets see how far we come.
3CraftsMan3D. CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner
3GaussianPro. [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
2DSINE-hub. Torch Hub loader for DSINE
2ComfyUI-3D-Pack. An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)
2co-tracker_MVP. An Out-Of-The-Box Version of CoTracker
1torch-ash. [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction
1Marigold-hub. Torch Hub loader for Marigold
1GenPercept-hub. Torch Hub loader for GenPercept
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