This is your work, valued
EasyWFC. A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.
133GPUNoiseForUnity. A Unity plugin for generating noise on the GPU for use in the editor.
112Bplus.jl. A modern OpenGL 4.6 rendering framework, written in Julia.
88ExtendedGraphicsProgramming. Unreal 5.3+ plugin to simplify advanced graphics programming tricks
45WFCpp. A C++ DLL project for the WaveFunctionCollapse algorithm, plus various interfaces for using it.
22UnrealExtendedGraphicsProgrammingDemo. Demo code for the Extended Graphics Programming unreal plugin (also on github)
15CodeSculptor.jl. Take Julia AST's apart and put them back together again
14WfcUnreal. An Unreal 5 plugin to integrate my WFCpp library.
8BpExamples. Simple examples of games made with B+
6PVC. PVC Editor in Unity
3MyASCImpl. Practice implementation of Adaptive Skeleton Climbing
3Holofractal. Little Hololens experiment
3BlockBreaker. Test mobile game.
3NinjaDiscountWarehouse. Ninjas are in a warehouse. Nod at them angrily.
3Manbil. My 3D engine in C++/OpenGL.
3MantleDiver.jl. An open-source game written in Julia, using the B+ framework
3RGBKeyRender. Library for rendering a texture to an RGB keyboard
2TreeGen. Free tree-generation tool made for Unity
2BplusApp.jl. The graphics/input modules for my Julia game framework, "B+"
2SpeechSynthesizer. Creates wav files using Microsoft text to speech.
2BpWorld. A Test game for OpenGL experiments with the Julia port of B+
1DualMarchingCubes. C# implementation of this: https://www.volume-gfx.com/volume-rendering/dual-marching-cubes/
1Rammission. GGJ 2018
1ProcGen-Exploration. Uploading to Git some of my old and in-progress exploratory ProcGen projects
1L-system_Toy. Messing around with L-systems and turtle graphics
1NeuralNet. Implementing neural nets from scratch
1NoisePlayground. Various experiments with noise generation in Unity.
1EscapeTheMine. One of my base-building game ideas.
1ParticleExperiment. Playing around with particles and related graphical effects in a UE4.7 project
1SimpleBoardGames. A collection of simple local multiplayer board games for mobile.
1Cookie-Crunch-Adventure. An implementation of a Swift app tutorial game.
1K1LL. An FPS game idea I had.
1ManbilDocumentation. The formal documentation and code samples for the Manbil project
1WhatDoWeRainNow. GGJ2015
1Surveillance. A horror game made for the Rift in UE4
1BplusCore.jl. The Math and Utilities for the Julia B+ library
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