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RosettaUI. Code-based UI library for development menus for Unity
★ 582RapidGUI. Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
★ 365VatBaker. A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.
★ 300GpuTrail. ComputeShader implementation trails for Unity
★ 149PrefsGUI. Accessors and GUIs for persistent preference values using a JSON file
★ 138ComputeShaderBVHMeshHit. Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
★ 97VFXGraphSandbox. Unity VFX Graph technical experiment.
★ 50SyncUtilUNET. Sync Utilities For UNET
★ 35QuadWarp. QuadWarp sample code for Unity
★ 30DomainWarping. Domain Warping implementation for Unity.
★ 21MirrorReflection. http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.
★ 20SyncUtilForMirror. Sync Utilities For Mirror
★ 18CameraProjector. ShaderLab
★ 17GpuLifeGame. C#
★ 16Headquarters. GUI tool for remotely operating multiple windows PCs using PowerShell
★ 13MeshDivider. Simply Grid-based mesh dividing tool
★ 13UnityUtil. Miscellaneous utilities for Unity
★ 11PrefsGUISyncForMirror. Sync subset for PrefsGUI over Mirror
★ 11Grid3D. simple 3d grid renderer for Unity
★ 10PortalGate. An experiment of a functional clone of Valve's Portal on unity.
★ 9UnityStartupBat. Batchfile
★ 7GPUFluid. C#
★ 7DataGridSelectAll. SelectAll Checkbox on DataGrid that bindings DataTable
★ 6NestedDropdownMenu. Nested dropdown menus built with Unity UI Toolkit's GenericDropdownMenu, supporting runtime operations.
★ 5DeterministicCalculationChecker. C#
★ 5ColorSpace. Color space conversion for Unity hlsl
★ 4SpriteChanger. Replace Sprites And AnimationClips In AnimatorController For Unity.
★ 4RoomProjection. C#
★ 4TexturePatchwork. Cut out any portion of a texture and paste it onto another texture.
★ 4PrefsGUI-PostProcessingURP. PrefsGUI extensions for URP PostProcessing
★ 3VersionUpdateOnBuild. Set PlayerSettings.bundleVersion OnPreprocessBuild
★ 3PrefsGUISyncForUNET. PrefsGUI subset for synchronization over the network
★ 2MaterialPropertyAccessor. C#
★ 2TestPublishingPackage. C#
★ 1PointCluster. C#
★ 1AmazonWishListPoint. Chrome Extension: Add a function to display points on the Amazon wish list
★ 1Voronoi3D. C
★ 1LabelNamePropertyAttribute. C#
★ 1irc_log_viewer. IRC log viewer for web browser.
★ 1SyncTransform. C#
★ 1act. Run your GitHub Actions locally 🚀
★ 71kunity-domain-reload-helper. A couple of attributes that help disabling Domain Reloading in Unity easier
★ 248Slug. Reference code for the Slug Algorithm.
★ 1.5kChibiRuby. A new mruby virtual machine implemented in C#.
★ 236windows_exporter. Prometheus exporter for Windows machines
★ 3.6kSteerablePerlinNoise. Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
★ 116low-level-learning-resources. Recommended Low Level Books and Resources (Linux, Windows, C, Assembly, BSDs)
★ 500ContextualMenuPlayer. A simple runtime contextual menu implementation built using Unity's UI Toolkit.
★ 54Voxels. GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
★ 368verdaccio-github-oauth-ui. 📦🔐 GitHub OAuth plugin for Verdaccio
★ 80Expect. Expression-based Assertion Library for .NET
★ 29snoopwpf. Snoop - The WPF Spy Utility
★ 2.5kclouds. WebGL2 based Volumetric sky and clouds
★ 48gong-wpf-dragdrop. The GongSolutions.WPF.DragDrop library is a drag'n'drop framework for WPF
★ 2.6kNativeTrees. Burst compatible Octree and Quadtree for Unity
★ 482WPF.CornerSmoothing. WPF Custom Border container implementation with Figma's Corner Smoothing of corners.
★ 4Avalonia. Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
★ 31kemoji.wpf. 😸 Emoji support for WPF
★ 420NetickForUnity. Netick is a C# networking solution for Unity.
★ 397GPU-Puzzles. Solve puzzles. Learn CUDA.
★ 12kWatchYourLAN. Lightweight network IP scanner written in Go. With notifications, history, export to Grafana
★ 7.1knetwork-sketcher. Network Sketcher is an AI-ready network design tool with Local MCP, Online, and Offline editions for creating network designs and exporting PowerPoint diagrams and Excel-based configuration data.
★ 375ToneMapping. A collection of tone mappers for the display of 3D graphics
★ 110SourceGeneratorPlayground. Templates for playing with Source Generator.
★ 10IridescenceTest. Look dev study with iridescence
★ 5xLua. xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
★ 10kInvoke-CommandAs. Invoke Command As System/Interactive/GMSA/User on Local/Remote machine & returns PSObjects.
★ 485NaturalSort.Extension. 🔀 Extension method for StringComparison that adds support for natural sorting (e.g. "abc1", "abc2", "abc10" instead of "abc1", "abc10", "abc2").
★ 221UnityGraphicsProgrammingSeries. 書籍「Unity Graphics Programming」シリーズのPDFコレクション
★ 901star-history. The de facto GitHub star history graph.
★ 9.3kBurstLinq. Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
★ 260ClusterDisplay. Use the Unity Cluster Display packages (com.unity.cluster-display) to display synchronously the same Unity Scene across multiple machines through display clustering.
★ 89UnityOSCProtocolSupport. Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.
★ 39UnityGaussianSplatting. Toy Gaussian Splatting visualization in Unity
★ 3.4kUniTyped. UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.
★ 183shap-e. Generate 3D objects conditioned on text or images
★ 12kFastScriptReload. Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
★ 2.2kunity-vectorfield. Vector field library using discrete exterior culclus
★ 78UnityBoundingVolumeHeirachy. Unity Bounding Volume Heirachy (BVH)
★ 133Unity-AltSourceGenerator. Ease-of-Use Source Generator Alternative for Unity
★ 63UnitySerializedDictionary. Serialized and drawed in editor Dictionary
★ 95mediapipe. Cross-platform, customizable ML solutions for live and streaming media.
★ 36kComputeSharp. A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
★ 3.1kPolySharp. PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀
★ 2.2kcom.unity.demoteam.mesh-to-sdf. A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
★ 711Graphics. Unity Graphics - Including Scriptable Render Pipeline
★ 3kUI-Toolkit-Plus. Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter
★ 227IcoSphereCreator. Create Ico Sphere Mesh Tool for Unity
★ 37semantic-release-monorepo. Apply semantic-release's automatic publishing to a monorepo.
★ 567game-programming-patterns-demo. A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
★ 1.7kSimplexNoise. C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.
★ 182UnityHexTilingShader. HLSL
★ 60stable-diffusion. A latent text-to-image diffusion model
★ 73kGPUHash. C#
★ 3urp_kawase_blur. URP renderfeature test project
★ 463ScreenToGif. 🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
★ 27kglsl-blend. glsl photoshop blending modes. glslify formatted.
★ 1.1kDeveloperConsole. A lightweight, in-game developer console for Unity
★ 31semantic-release-action. GitHub Action for Semantic Release
★ 697UnityShapeMatching. C#
★ 16procedural-stochastic-texturing. Modified Shader Graph package implementing Procedural Stochastic Texturing
★ 613Mirage. Easy to use high performance Network library for Unity 3d
★ 566UnityDynamicScrollRect. An optimized approach to lists with dozens of elements and a Pooling system
★ 493CosineGradient. Cosine gradient generator for Unity
★ 400Shader-MEMO. Unityでのシェーダー開発に関するメモ
★ 104awesome-twitter-communities. Awesome Twitter Communities for Engineers
★ 570zenhan. C++
★ 101slidev. Presentation Slides for Developers
★ 48kmarpit. The skinny framework for creating slide deck from Markdown
★ 1.4kmarp-core. The core of Marp converter
★ 1.1knetmq. A 100% native C# implementation of ZeroMQ for .NET
★ 3.2kFastNoiseLite. Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
★ 3.5kruntime. .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
★ 51MeshApiExamples. Example project for Unity 2020.1 Mesh API improvements
★ 769PathTracingDemo. A path tracing demo using hardware accelerated ray tracing in Unity
★ 151Unity-Script-Collection. A maintained collection of useful & free unity scripts / library's / plugins and extensions
★ 6.3kMinimalAtmosphere. A minimal atmospheric scattering implementation for Unity
★ 515UnityScreenNavigator. Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
★ 1.1kPropertyChanged. Injects INotifyPropertyChanged code into properties at compile time
★ 2kUIElements. Various scripts related to Unity UI Toolkit (UIElements).
★ 417GPU-Gems-Book-Source-Code. :cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
★ 1.1kURP_BlitRenderFeature. Blit Render Feature for Universal RP. Bit more flexible than the provided Fullscreen Pass Renderer Feature.
★ 690RemoteRemote. Control your ofParameters remotely with a mobile Flutter app!
★ 9Unity_uGUI_Advance_Reference. Unity uGUI Advance Reference
★ 525Reflex. Minimal dependency injection framework for Unity
★ 1.6kdear-imgui-unity. Unity package for Dear ImGui
★ 494ParrelSync. (Unity3D) Test multiplayer without building
★ 6kcom.unity.uiwidgets. UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
★ 622RuntimeUnitTestToolkit. CLI/GUI Frontend of Unity Test Runner to test on any platform.
★ 325URP-Equirectangular-Camera. Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)
★ 57sdf2dWithMPM2D. SDF-based collision detection with MPM-based simulation
★ 43UnityDxrTest. A testbed project for Unity real-time ray tracing features
★ 294HDRPRayTracingScenes. This repository contains a startup DXR project.
★ 352unity-actions. Github actions for testing and building Unity projects
★ 1.1kGPU-path-tracing-with-CUDA-tutorial-3. The code in this tutorial implements a BVH acceleration structure
★ 83tilt-brush. C#
★ 2.3kUnityRayTracingGem. 💎 Ray tracing gem shader for Unity
★ 250Computational-geometry. Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
★ 1.5kProceduralToolkit. Procedural generation library for Unity
★ 2.9kUnityMPM. C#
★ 32LiteNetLib. Lite reliable UDP library for Mono and .NET
★ 3.6kcom.unity.material-switch. C#
★ 95rust-gpu. 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
★ 7.6kUIToolkitUnityRoyaleRuntimeDemo. This is a sample project to introduce the use of UI Toolkit in Runtime
★ 400LinearGradient. Utility extensions for Unity standard Gradient class
★ 50com.autodesk.fbx. FBX SDK C# bindings
★ 228Microsoft.Unity.Analyzers. Roslyn analyzers for Unity game developers
★ 806GitToTitle. タイトルバーにGitの情報とか表示する
★ 2Unity-AlembicToVAT. Alembic to VAT (Vertex Animation Texture) mini tool
★ 318Unity-GPU-Usage. C#
★ 16NvAPIWrapper. NvAPIWrapper is a .Net wrapper for NVIDIA public API, capable of managing all aspects of a display setup using NVIDIA GPUs
★ 377UIWidgets. UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
★ 2kadbGUI. Wrapper for Android Debug Bridge (ADB) written in C#
★ 477scrcpy-gui. 👻 A simple & beautiful GUI application for scrcpy.
★ 3.9kInjectFix. InjectFix is a hot-fix solution library for Unity
★ 2.1kUnity-Built-In-Attributes. A list of built in Unity Attributes.
★ 394ScreenshotToUnityProfiler. C#
★ 137MeshDecimator. A mesh decimation library for .NET and Unity.
★ 301EasyOpenVRUtil. EasyOpenVRUtilは、Steam VR for Unityのちょっと足りないところを埋め合わせるためのライブラリです。特に、コントローラやトラッカーの座標を直接取得したり、非VRだけど位置情報は使いたいといった用途に向いています。その他あると便利な機能も実装しています。
★ 47uWindowCapture. This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
★ 580ZLogger. Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
★ 1.7kWakeOnLAN. Wake On LAN, WakeOnLAN, shutdown software for Windows. A powerful WOL, ping, shutdown, GUI application.
★ 1.2kWaterColorFilter. C#
★ 140Unity_WindowPositionManager. Set window position and the topmost option.
★ 7Unity-SerializableDictionary. Serializable dictionary class for Unity
★ 787covid19. 東京都 新型コロナウイルス感染症対策サイト / Tokyo COVID-19 Task Force website
★ 6.2kFrameDebuggerSave. C#
★ 35unity.package-manager.metadata. Contains metadata used by the com.unity.package-manager package to fulfill client requests
★ 24UniScript. Bring C# scripting into Unity which acts as native code.
★ 159kPackageTemplate. Package distribution template for Unity.
★ 64kMotion. Motion Blur for Unity's Universal Render Pipeline.
★ 276com.unity.goql. GameObject Query Language
★ 40UVChecker-map. A collection of free images what can be used during unwrapping of 3D models
★ 333debugging-stories. A collection of debugging stories. PRs welcome (sorry for the backlog) :-)
★ 3.8kunity-google-drive. Google Drive SDK for the Unity game engine
★ 424awesome-upm. A curated list of awesome Git repositories for Unity that support Unity Package Manager (UPM). Feel free to add yours in!
★ 207ForgeNetworkingRemastered. See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
★ 1.5kunity-ssdlc. A public version of Unity's internal SSDLC. This is only an example framework, not guaranteed to be in sync with the version currently in use within Unity. Visit our Trust Center for current customer-facing documentation.
★ 175NodeGraphProcessor. Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
★ 2.7kmeshpreview. Mesh preview project repo
★ 39openupm. OpenUPM - Open Source Unity Package Registry (UPM)
★ 1.9kCMUMocap. Unity humanoid animations converted from the Carnegie Mellon University Motion Capture Database
★ 209uREPL. In-game powerful REPL environment for Unity3D.
★ 565dm-keisatsu. DM警察です!
★ 91ConfigurableShaders. Showing off the power of shader properties in Unity
★ 409SerializableDictionary. SerializableCollections(SerializableDictionary, SerializableLookup, SerializableTuple) for Unity
★ 135MahApps.Metro. A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
★ 9.8kUpmGitExtension. This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
★ 812LearningDirectX12. This repository is intended to be used as a code repository for learning DirectX 12.
★ 679DotsUI. Unity engine DOTS UI solution
★ 406UChart. data chart / data graph for untiy
★ 507com.unity.netcode.gameobjects. Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
★ 2.3kRaytracedHardShadow. DXR based raytraced hard shadow for Unity
★ 261UnityNuGet. Provides a service to install NuGet packages into a Unity project via the Unity Package Manager
★ 739flatbuffers. FlatBuffers: Memory Efficient Serialization Library
★ 26kmvvmlight. The main purpose of the toolkit is to accelerate the creation and development of MVVM applications in Xamarin.Android, Xamarin.iOS, Xamarin.Forms, Windows 10 UWP, Windows Presentation Foundation (WPF), Silverlight, Windows Phone.
★ 1.2kNodeNetwork. A C# library with a WPF node editor component based on ReactiveUI
★ 960Unity.GPUAnimation. Simple but very fast GPU vertex shader based animation system for Unity.Entities
★ 420UnityCodes. SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
★ 910BNAO. A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.
★ 571GTLogicGraph. A generic graph made off the UIElement GraphView built into Unity.
★ 216open-gpu-doc. Documentation of NVIDIA chip/hardware interfaces
★ 1.4kincremental_mpm. 2D implementation of MLS-MPM for simulating soft bodies and fluids
★ 396Unity3D-CG-programming. Various shaders.
★ 2khedera. paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
★ 809cli-spinners. Spinners for use in the terminal
★ 2.9kgetsocial-capture. The project goal is to let Unity developers record GIFs of gameplay of their game for easy sharing between friends.
★ 125openvslam. OpenVSLAM: A Versatile Visual SLAM Framework
★ 3kDeform. A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
★ 3.7k3d-game-shaders-for-beginners. 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
★ 20kgraphy. Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
★ 2.9kNatron. Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
★ 5.5kRaymarchingOnUnity5. C#
★ 107MiraikomachiUnity. Miraikomachi for Unity
★ 180mandelbulber2. Official repository for Mandelbulber v2
★ 1ktaichi. Productive, portable, and performant GPU programming in Python.
★ 28kUnityNativeCollision. SAT Collision in C# for Unity3D Burst Compiler
★ 283The-Forge. The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
★ 5.6kCeto. Ceto: Ocean system for Unity
★ 1.1kNode_Editor_Framework. A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
★ 2kkode80CloudsUnity3D. A realtime volumetric cloud rendering solution for Unity3D.
★ 373Mirror. #1 Open Source Unity Networking Library
★ 6.3kopenpose_unity_plugin. OpenPose's Unity Plugin for Unity users
★ 759NaughtyAttributes. Attribute Extensions for Unity
★ 5.2kawesome-dot-net-performance. A curated list of awesome .NET Performance books, courses, trainings, conference talks, blogs and most inspiring open source contributors. Inspired by awesome-... stuff.
★ 3.3kdeep-learning-from-scratch. 『ゼロから作る Deep Learning』(O'Reilly Japan, 2016)
★ 4.8knext-editor. Standalone Git Editor on Browser
★ 328Harmony. A library for patching, replacing and decorating .NET and Mono methods during runtime
★ 6.6kUnityOptions. C#
★ 138WPF-Samples. Repository for WPF related samples
★ 5.7kUnity-WinForms. A Windows Forms port for Unity3d
★ 549CP_SSSSS. Naive screen-space subsurface scattering solution for Unity 5.
★ 174shader-graph-nodes. Custom Nodes for Unity Shader Graph
★ 622UnityOSC. Open Sound Control (OSC) for Unity
★ 200Mesh-Voxelization. Mesh voxelization in Unity
★ 253ipaddressrange. .NET Class Library for range of IP address, both IPv4 and IPv6.
★ 385MyBox. MyBox is a set of attributes, tools and extensions for Unity
★ 2.2kMoments. A quick GIF replay recorder for Unity
★ 862WaveFunctionCollapse. Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
★ 25khardware-effects. Demonstration of various hardware effects.
★ 3k