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project_northstar_openvr_driver. OpenVR Drivers for Project Northstar
17vector_visualization. Simple Vector Visualization Plugin for Maya, Project Done with Brian Torres
5unreal_engine_3_level. This is the first level I made in Unreal Ed. Its simply a compilation of every type of technical thing you can do within an unreal Ed level in order to teach myself how to do it.
4simple_ik. My First Attempt at an Iterative IK Solver in 2D
2redundant_web_pipe. A web asset pipe aimed at cutting down on dependencies
2volumetric_visualization_tool. 3D Volumetric Data Visualization tool using OpenGL
2boonas_modeler. Project (Basic Modeler) I Did to get me used to spacial transformations and Matricies in Opengl
2chaikins_mightymax. An Exploration of the Chaikin Curve algorithm from early on in my graphics learning curve, takes points from a file and draws / interpolates curves between them
1boone_model_format_exporter. Exporter for a model format I'm currently using in a game engine under development, right now only works for some aspects in blender
1iguana. Ruby
1functioninvaders. Exploration of netwire and cross compilation of haskell through space invaders
1pyrpg. Python based table top collaborative tool
1lifesocket. playing with ember
1node_exploration. really simple node server for kicks, completely done off of readme, just to get the ropes of basic node
1basic_ray. A Basic Ray Tracer Done to Teach myself basic ray tracing effects
1lebenesgues_space_filling_curves. The Last of my Beggining Round of Graphics Exploration, Done to get used to relative coordinates in OpenGL
1unreal_engine_3_mods. A series of just about everything base you can do with a mod in unreal engine 3 done to learn the ropes
1hike_planner. Playing around with A* to plan a hike, use supplied code aside from A* implimentation and heuristics, working on integration with google maps, initially a class project and hasn't been touched much since
1flannel. Bash Looks Better In Plaid
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