This is your work, valued

Spain

Andrés Leone Gámez

Elite
@forestrf

A.k.a ASH KATCHAP. https://twitter.com/nukefist

UnityAnimatorEvents. UnityEvents triggered by states inside an Animator. Easy to use and performant.

218

DragAndDropFromField. Allows Unity to start a drag and drop operation from an object field

63

UnityAnimationWindow. Would you like to have some simple extra features in the Animation Window? Do you use Unity 2019? Then this is for you. Used in Genokids

56

Descargavideos. All descargavídeos source code.

53

stun. STUN implementation for C#

26

Fake-hanging-chains. Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge all the generated links to have only one mesh instead of multiple copies to save drawcalls

26

FixPackageManagerSeeAllVersions. Allows viewing the button `See All Versions` in the Package Manager, which was hidden after Unity 2021 by design.

26

M3U8-Downloader. Programa para facilitar la descarga de enlaces M3U8

26

UnityHierarchyOnOverHelper. Highlight objects in Unity when the mouse overs them in the Hierarchy window

17

No-gc-sockets. Small library to send and receive using sockets without allocating garbage

15

UnityEventVisualizer. A graph editor for viewing all UnityEvents at a glance

12

Unity-2021-with-old-toolbar. Bring back the old toolbar that was removed on Unity 2021 to help those who prefer that workflow.

12

Custom-Blender-Unity-Import-Settings. Indicate a per-project custom Unity-BlenderToFBX.py. A custom one is included here that fixes importing no UV by using the default export settings from Blender instead of custom ones that sometimes fail for some misic reason.

10

sctp4cs. SCTP implementation for C#

10

BBuffer. Bit/byte manipulation and bit/byte buffer tools for C#, oriented for networking needs

9

F4M-Downloader. Programa para facilitar la descarga de "f4m"

9

WhatUsesThisInScene. Search where a component is used in the scene. Inspired by https://github.com/Facepunch/WhatUsesThis

6

jitterphysics-1. A cross-platform, realtime physics engine for all .NET apps.

5

bepuphysics1int. Pure C# deterministic fixed-point 3D real time physics simulation library

5

Annotations. Annotations for GameObjects in Unity

4

Scheduler. C# Update Manager and Scheduler

4

Sinput. Input wrapper for unity

4

UnityFixSlowSceneViewMovement. If the scene camera keeps moving after you released all keyboard keys, this is a fix for you. In fact, it is a fix for everybody as this also makes Unity run faster when moving in the scene.

4

AdobeHDS. C#

4

RTMP-Downloader. Programa para facilitar el uso de RTMPDump

4

ScreenManager. Flexible way to manage screens with transitions for Unity

2

HashUtils. Optimized hash scripts that are shared between other libraries

2

Brisca-online. Brisa online (php + js). IA + multiplayer

2

Unity-Bridge-API. Exposes private Unity APIs for direct access

2

SimpleHTTPServer. Simple HTTP Server to run Unity WebGL Locally

2

shaders-portal. A showcase of shader effects to replicate portals in different games.

2

Fix32. C# Fixed point math library that uses an enum instead of an struct to store the integer to gain performance

2

Node_Editor. Node Editor framework for Unity3D

1

DynamicRagdoll. Runtime customizable ragdolls in Unity. With transitions to and from animated states.

1

xenocollide. XenoCollide is the first Minkowski Portal Refinement implementation by Gary Snethen, now available under the zlib license

1

SE-Natural-Bloom-Dirty-Lens. (Legacy) post-processing effect for Unity.

1

FixAnimationWindowSlow. C#

1

inventario. PHP

1

AssetPathAttribute. AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.

1

Unity-game-hacking. A guide for hacking unity games

1

CoolStartNet. Página principal customizable multiusuario.

1

ScpToolkit. Windows Driver and XInput Wrapper for Sony DualShock 3/4 Controllers

1

UnityPlayableGraphMonitorTool. PlayableGraph monitor tool inspired by PlayableGraph Visualizer and implemented in UIElements.

1

UnityInputSystem. Customizable input system with data persistence, in Unity.

1

crel2. a small, simple, and fast DOM creation utility

1

extra-controllers. Adds support for GameCube controllers to the unity input system along with other controllers

1

AshNodeEditor. Node editor intented to be used for AI and to be performant. Unfinished

1