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Loves to work on complex and sophisticated software projects
FlameberryEngine. Flameberry Engine is a C++ Game Engine based upon the Vulkan Graphics API and is currently under development. My goal is to build a capable fast and efficient 3D game engine which can ship games on platforms like macOS, Windows, and Linux, and maybe Consoles, PlayStations, Android and iOS in the future!
16FlameberryCCompiler. Flameberry C compiler is primitive C compiler which is in early stages and the future plan is to make it a fully featured compiler with decent performance.
4PrimePatrol. TypeScript
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