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Indiegame Developer & Back-End developer.
SpriteSheetRenderer. Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
396PolygonAreaEffector. This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors
31oh_my_log. Oh my log is a powerful auditing system gem that tracks each changes on a model without being intrusive at all
7CustomPhysicsEngine. A custom physics engine written in c# for unity3d, focused on making softbodies easy to use
7Unity3D-Google-Play-Service-in-made-easy. Implementing a powerfull multiplayer system using the Google Play Service API in Unity3D in the easiest way you can think of.
4r-toro. JavaScript
3Unity-Boids-Flocking. C#
2Unity-Webgl-Deploy. C#
2Game-Of-Life. Game of life in Unity3D using an heatmap to visualize data
2MediaPipeUnityBridge. A fast and easy unity bridge to comunicate with mediapipe
1NoiseOfLife. Noise generation using cellular automaton
1show_my_log. Index oh_my_log entries into elastic search
1RubyNET. Ruby
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