This is your work, valued
Currently I'm working on Pi - the retro game engine for Go.
pi. Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
70pixiq. Pixel-Perfect library for making computer games in Go
21yala. Tiny structured logging abstraction or facade for various logging libraries, allowing the end user to plug in the desired logging library in main.go.
14batch. Simple Go package for handling incoming requests in batches.
12unitron. Unit Testing in Picotron. Make sure your code works as expected.
7noteo. Command line note-taking assistant
6deebee. Go library for storing application state.
6aseprite-file. Load Aseprite files directly in Java.
4promise. Promise for Java 8 strongly inspired by ECMAScript 6.0
4piweb. Modern Pi backend for the web
4batch-example. Web application example using elgopher/batch package
3logstore. Go library for writing and reading append-only application logs storing events (event store), transactions (commit, redo, undo log) or any other entries.
3mapify. Highly configurable struct to map converter.
2pi-template. Pi template
2ptr. Generic Go functions to get optional values
2deebee-loans. Example web application for taking and paying off loans leveraging DeeBee as a persistent store
1pimod. Play mod tracker modules in Pi
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