This is your work, valued
fast-gaussian-rasterization. A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
1.2kdiff-gaussian-rasterization. Improved 3DGS rasterizer.
132mipnerf360-pytorch-minus. MipNeRF-360 implementation in PyTorch, without the mipmap (anti-aliasing) part.
25panorama-stitching-101. PyTorch feature detection -> feature matching -> multi-image homography -> panorama stitching algorithm
12torchxpbd. Based on the StVk Garment model, we develop an cloth simulation toy example using pytorch.
10diff-point-rasterization. Point-based CUDA rasterizer
8bvh-ray-tracing. CUDA Ray Tracing using BVH. Forked and modified from https://github.com/YuliangXiu/bvh-distance-queries
7gsplat. CUDA accelerated rasterization of gaussian splatting
5learning_research. 本人博士期间的科研经验
5Self-Correction-Human-Parsing. An out-of-box human parsing representation extractor.
4photometric-stereo-101. Self-correction photometric stereo for highlight & shadow free PMS
4LighTarot. TarotOfLight is a SwiftUI app for you to enjoy a mysterious card "game": Tarot
4MediConnect-Front. This is the front-end repository for our 2021 Software Engineering course project.
4longvolcap.assets. Video assets for SIGGRAPH Asia 2024 (TOG) Representing Long Volumetric Video with Temporal Gaussian Hierarchy
3gdrive-go. Google Drive CLI Client w/ updated instructions
3diff-mip-rasterization. From https://github.com/autonomousvision/mip-splatting
3LeapPython. Python
3easyvolcap.github.io.assets. Video assets for EasyVolcap.
3Waking-Up. 计算机基础(计算机网络/操作系统/数据库/Git...)面试问题全面总结,包含详细的follow-up question以及答案;全部采用【问题+追问+答案】的形式,即拿即用,直击互联网大厂面试:rocket:;可用于模拟面试、面试前复习、短期内快速备战面试...
2NPL. C
2quadratic_surface. Quadratic surface (quadrics) visualization using Ray-Casting and Polygonization
2miniSQL. The miniSQL project for 2020 Database System Course.
2shadowsocks-qt5. A cross-platform shadowsocks GUI client
1InjectableGenericCameraSystem. This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
1DoddleDo. 人工智能辅助绘画生成应用
1large-steps-pytorch. Implementation of "Large Steps in Inverse Rendering of Geometry"
1Chuang-Ye-Qi-Cheng.
1LeapBot. C#
1zju-icicles. 浙江大学课程攻略共享计划
1ShellDesign. Linux Shell Program Design Homework Repository
1ViewCrafter. Official implementation of "ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis"
1epic-kitchens-download-scripts. Download scripts for EPIC-KITCHENS
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