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PSRayTracing. A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
337CSharpNetworking. The source for a C# Networking tutorial series I authored. Official repo here:
45stb_image-Nim. An stb_image wrapper for Nim (including stb_image_write & stb_image_resize). Official Repo here:
28HTML5-Canvas-Nim. Module for Nim to add HTML5 Canvas & Drawing (for the JavaScript backend). Official Repo here:
153D_L-System_Tree. A Simple 3D Fractal Tree that's generated using a Lindenmayer System in Blender, Official Repo here:
10PeterShirley-RayTracing-Nim. A Nim port of the source in Peter Shirley's Ray Tracing books; official repo here:
4ICM-20948_vizualization. Orientation demo app for the ICM-20948 (using Arduino, Python, & Panda3D)
4random-art-Nim. A Random Art implementation in Nim (& OpenGL too)! Official repo here:
3blit. A spriting and Animation tool, official repo here:
3toybox. A repository of random code that I write
3raylib-Nim. Nim bindings for raylib. Official repo here:
2stopwatch. A Fork of rbmz's stopwatch library that adds extra features; official repo here:
2sqlite_orm_todo_sample. Mirror of: https://gitlab.com/define-private-public/sqlite_orm_todo_sample
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