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UnityGUI. UGUI Panel Systems for navigation, animation and more
242UnityAsync. Task and Async Utility Package for Unity. Start co-routines from anywhere.
84UnitySceneSwitcher. Editor extension for quick scene switching.
71UIImageAdjust. Simple interface extensions for UIImage. Adjust brightness or contrast. Apply auto color levels or a simple Gaussian blur filter to images. (These extensions are SLOW and not for real time filtering)
68UnityProcgen. Library of procedural generation code for use in Unity
61UnitySaveLoad. Quickly Save/Load data in Binary or Json formats, and Encrypt it in Unity
58UnityBindings. Utility components for quickly binding data values to views.
41UnityWater2D. 2D splashy springy water
41UnityGiphy. Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s
40UnityPackages. Package for creating Unity packages in GitHub! Just like this one!
29UnitySQLite. SQLite Package for Unity
28UnityScriptableObjects. Library of scriptable object types for Unity.
20UnityAssetCache. Utility classes for caching and unloading assets such like textures
18UnityStatSheet. RPG Statsheet Framework
10UnityEditorUtils. Editor utilities and helpers for creating custom inspectors.
8UnityInfoTables. Unity package of ScriptableObjects for building static data info tables. Generates enum source code for easy access of table entry ids.
8UnityServiceProvider. Simplified service provider implementation minus the fancy stuff
8UnityTunes. Unity editor utility that automatically pauses/plays iTunes/Spotify when entering/exiting play mode
7UnityPostProcessing. Additional effects for Unity's Post Processing stack.
7UnityPixels. Pixel Utilities for Unity3D
6SimpleJSON. A C# json reader/writer in a convenient Unity package format
6GameKitNetwork. These classes provide a simple way to create, send, and then dispatch network messages over a GKSession.
5UnityDataTypes. Data types for use in Unity
5Unity-Design-Pattern. :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | ๅ็ง่ฎพ่ฎกๆจกๅผ็Unity3D C#็ๆฌๅฎ็ฐ
4UnityProgressions. Configurable number progression scriptable objects
3ASlimeAppears. All is slime.
2UnityTravisCI. Tools and scripts for getting steup with CI using Travis CI
2CraftLair. Dungeon/Lair Build Plugin
2Saga. Saga bukkit plugin
2InformationPopup. A general purpose pop up display that is highly customizable and extendable.
2Disunity-Unity-Coroutines. C# Library that mimicks Unity coroutines. It also contains Unity-Like GameObject and MonoBehaviour classes.
2Benchmark. Time your code in either seconds or CPU cycles.
2Legends. Bukkit Plugin
2GGJ2023. Global Game Jam 2023 ROOTS!
1MagicTween. Extremely fast, GC-free and customizable tween library implemented with Unity ECS
1SpriteLightKit. Blended lighting system for Unity that works with standard Sprites
1KeychainItem. Simple class for storing a password in the keychain on iOS.
1WebAPIRequest. Very simple class for simple request to a web api. Parsing the result is left to the user.
1WorldMapECS. Attempting to render an overworld tiled map with ECS
1iRate. A handy class that prompts users of your iPhone or Mac App Store app to rate your application after using it for a while. Similar to Appirater, but with a simpler, cleaner interface and automatic support for iOS fast application switching.
1VFDecrypt. Cross-Platform DMG Decryption
1uQuest. Overly customizable quest system (plugin for Bukkit)
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