This is your work, valued

Saint Paul, Minnesota

Cory Leach of Legends

Expert
@coryleach

I make games ๐ŸŽฎ | Unity Expert๐Ÿ‘จโ€๐Ÿ’ป | Wizard of Merges ๐Ÿง™ | Harbinger of Builds๐Ÿ‘ท| Keeper of the Code ๐Ÿ“– | Bane of the Buglords! ๐Ÿ›

UnityGUI. UGUI Panel Systems for navigation, animation and more

242

UnityAsync. Task and Async Utility Package for Unity. Start co-routines from anywhere.

84

UnitySceneSwitcher. Editor extension for quick scene switching.

71

UIImageAdjust. Simple interface extensions for UIImage. Adjust brightness or contrast. Apply auto color levels or a simple Gaussian blur filter to images. (These extensions are SLOW and not for real time filtering)

68

UnityProcgen. Library of procedural generation code for use in Unity

61

UnitySaveLoad. Quickly Save/Load data in Binary or Json formats, and Encrypt it in Unity

58

UnityBindings. Utility components for quickly binding data values to views.

41

UnityWater2D. 2D splashy springy water

41

UnityGiphy. Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s

40

UnityPackages. Package for creating Unity packages in GitHub! Just like this one!

29

UnitySQLite. SQLite Package for Unity

28

UnityScriptableObjects. Library of scriptable object types for Unity.

20

UnityAssetCache. Utility classes for caching and unloading assets such like textures

18

UnityStatSheet. RPG Statsheet Framework

10

UnityEditorUtils. Editor utilities and helpers for creating custom inspectors.

8

UnityInfoTables. Unity package of ScriptableObjects for building static data info tables. Generates enum source code for easy access of table entry ids.

8

UnityServiceProvider. Simplified service provider implementation minus the fancy stuff

8

UnityTunes. Unity editor utility that automatically pauses/plays iTunes/Spotify when entering/exiting play mode

7

UnityPostProcessing. Additional effects for Unity's Post Processing stack.

7

UnityPixels. Pixel Utilities for Unity3D

6

SimpleJSON. A C# json reader/writer in a convenient Unity package format

6

GameKitNetwork. These classes provide a simple way to create, send, and then dispatch network messages over a GKSession.

5

UnityDataTypes. Data types for use in Unity

5

Unity-Design-Pattern. :tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | ๅ„็ง่ฎพ่ฎกๆจกๅผ็š„Unity3D C#็‰ˆๆœฌๅฎž็Žฐ

4

UnityProgressions. Configurable number progression scriptable objects

3

ASlimeAppears. All is slime.

2

UnityTravisCI. Tools and scripts for getting steup with CI using Travis CI

2

CraftLair. Dungeon/Lair Build Plugin

2

Saga. Saga bukkit plugin

2

InformationPopup. A general purpose pop up display that is highly customizable and extendable.

2

Disunity-Unity-Coroutines. C# Library that mimicks Unity coroutines. It also contains Unity-Like GameObject and MonoBehaviour classes.

2

Benchmark. Time your code in either seconds or CPU cycles.

2

Legends. Bukkit Plugin

2

GGJ2023. Global Game Jam 2023 ROOTS!

1

MagicTween. Extremely fast, GC-free and customizable tween library implemented with Unity ECS

1

SpriteLightKit. Blended lighting system for Unity that works with standard Sprites

1

KeychainItem. Simple class for storing a password in the keychain on iOS.

1

WebAPIRequest. Very simple class for simple request to a web api. Parsing the result is left to the user.

1

WorldMapECS. Attempting to render an overworld tiled map with ECS

1

iRate. A handy class that prompts users of your iPhone or Mac App Store app to rate your application after using it for a while. Similar to Appirater, but with a simpler, cleaner interface and automatic support for iOS fast application switching.

1

VFDecrypt. Cross-Platform DMG Decryption

1

uQuest. Overly customizable quest system (plugin for Bukkit)

1