This is your work, valued

Norway

Sven Nilsen

Elite
@bvssvni

Computer and AI engineer with 20+ experience in prof. software dev. Founder of Piston, creator of Dyon. Deep math. intuition thinker, Rust "friend of the tree"

rust-idris-fs. An attempt at writing C libraries in Rust that can be called from Idris

22

rust-snake. Sea Snake Escape: A sea snake game in Rust using Piston game engine

16

rust-empty. An Makefile to get started with Rust

11

ld31. My entry for Ludum Dare 31

9

fwht. Fast Walsh Hadamard Transform in C

8

love2d-pathrecorder. Records mouse movements and sends path to callback when releasing mouse button.

4

books-research. My ongoing research by topic

3

graphics. A library for 2D graphics, written in Rust, that works with multiple back-ends

2

trappist. A multiplayer VR space war game in the Trappist system

2

Piston-Tutorials. Tutorials for Piston

2

ld30. Ludum Dare 30 game

2

piston. A user friendly game engine written in Rust

2

deploy-mac. How to create executables for mac running with Mono framework

2

ai_behavior. AI behavior tree

2

rust-cairo. Rust bindings for Cairo 2D graphics

2

Aporia. IDE/Advanced text editor mainly focusing on support for the Nim programming language.

1

abstractio. Abstract IO dimensionality analysis for physics using theory of Avatar Extensions

1

path_semantics. A research project in path semantics, a re-interpretation of functions for expressing mathematics

1

asi_core0. An agent architecture candidate core for Artificial Super Intelligence (ASI).

1

timer_controller. A timer controller

1

algexeno_cistercian. Visual Algexenotation with Cistercian numerals as hyperprimes

1

skeletal_animation_demo. Demo project for PistonDevelopers/skeletal_animation

1

algexenotation. An implementation of Algexenotation in Rust

1

Nim. Nim (formerly known as "Nimrod") is a compiled, garbage-collected systems programming language which has an excellent productivity/performance ratio. Nim's design focuses on efficiency, expressiveness, elegance (in the order of priority).

1

monotonic_solver. An monotonic solver designed to be easy to use with Rust enum expressions

1

agent_safety_layers. Construct agents that are wrapped in safety layers

1

wave_timeline. A timeline controller for frame-by-frame animating that behaves like a wave

1

advancedresearch.github.io. The website for the AdvancedResearch community

1

discrete. Combinatorial phantom types for discrete mathematics

1

history_tree. A persistent history tree for undo/redo

1

wavefront_obj. A parser written in rust for the wavefront .obj file format.

1

drag_controller. A drag controller

1

cam. A Rust library for 3D camera and navigation

1

array. Convenience methods for working with arrays

1

skeletal_animation. A Rust library for skeletal animation

1

nilpotent. A library for nilpotent mathematics, written in Rust

1

piston-examples. A collection of examples using the Piston game engine

1

rfcs. RFCs for changes to Rust

1

rusty-tetris. A Tetris clone written in Rust

1

rust-alg. Rust library for algebra.

1

var. A toy framework.

1

idris-empty. Help getting started with Idris

1

csharp-evil-twin. A cryptography algorithm using twin messages with complementary distortion.

1

javascript-deform-grid. A Javascript library for deforming 2D grid.

1

canvas-ios-checkbox. A canvas2d checkbox in iOS style

1

csharp-matrix2d. Matrix library for 2D coordinate transformation.

1