This is your work, valued
Senior Engine Programmer working in the games industry, focusing on graphics.
aether3d. Aether3D Game Engine
rasterizer. Software Rasterizer
DungeonCrawl. Dungeon Crawl game written in D.
theseus. Theseus Engine
meshoptimizer. Mesh optimization library that makes meshes smaller and faster to render
Quake. This is the source code for the MacOS X port of Quake. It is based on the Quake source code that was released on December 21, 1999. The port was originally released on MacOS X 10.0. The goal was to create a carbon-less native port that would not rely on any legacy APIs.
nuklear. A single-header ANSI C gui library
D-Scanner. Swiss-army knife for D source code
ClusteredShadingConservative. DirectX 12 light culling technique featured in GPU Pro 7
renderdoc. RenderDoc is a stand-alone graphics debugging tool.
Vulkan. C++ examples for the Vulkan graphics API
pugixml. Light-weight, simple and fast XML parser for C++ with XPath support
stb. stb single-file public domain libraries for C/C++