This is your work, valued
normal_encoding. Encoding float3 normal vectors to uint16 by using optimized sperical coords together with alias method.
53bitangent_noise. Fast 3d/4d divergence-free noise for shaders.
52FidelityFX-FSR. FidelityFX Super Resolution
39hlsl_live_coding. My live coding tool for HLSL, inspired by ShaderToy.
24piano_syn. A piano simulator in 4 kilobytes.
24efflux. A GPU particle demo with fluid motion simulated through curl noise.
15smallest-k-gon. Implementation of Aggarwal's smallest circumscribing k-gon algorithm.
8aces. Play with ACES tone mapping in Python.
6Toybox. A D3D12 demo framework for experimenting with various render techniques.
2aegis4k. my first track for 4k via 4klang synthesizer
1string_dictionary. Exploring compressed string dictionaries
1digram-cache.
1atyuwen.github.io. atyuwen.github.io
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