This is your work, valued
Mostly tools and stuff.
Unity-Scene-ScriptableObject. A way of storing scenes in a ScriptableObject.
24Unity-ScriptableVariables. A way of storing common types as references in your assets.
14Blizzard-API-For-Unity. A library for using the Blizzard API inside Unity.
6Unity-Shader-SimpleVertexColor. A simple shader that uses vertex colors to apply tint/glossiness/metallic/emissive, with each channel (RGBA) having its own properties.
4Unity-Editor-Tools. A collection of utilities to ease work within Unity.
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