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UnityRuntimeInspector. Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
★ 2.1kParticleEffectForUGUI. Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
★ 5.9kmapgen2. JavaScript version of mapgen2 polygon map generator algorithms
★ 447UnityCsReference. Unity C# reference source code.
★ 13kPiccolo. Piccolo (formerly Pilot) – mini game engine for games104
★ 6.7kUniTask. Provides an efficient allocation free async/await integration for Unity.
★ 11kPal3.Unity. The Legend of Sword and Fairy 3 (仙剑奇侠传三) & The Legend of Sword and Fairy 3 Gaiden: Wenqing Pian (仙剑奇侠传三外传:问情篇) re-implementation using C#/Unity
★ 1kFitterGroup2.0. UGUI循环列表2.0版本
★ 8DeterminsticPhysicsUnity. Determinstic physics for Unity3D
★ 9Mirror. #1 Open Source Unity Networking Library
★ 6.3kLogicPhysics. LogicPhysics FixedPoint Math
★ 476bepuphysics1int. Pure C# deterministic fixed-point 3D real time physics simulation library
★ 546GameDesigner. 此仓库已经很久没有更新, 长期更新的版本在gitee
★ 104xasset. 提升你的生产力。
★ 2.7kbehaviac. behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
★ 3kGameFramework. This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
★ 6.8kUIEffect. UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
★ 7.5k