This is your work, valued
Haxe, gamedev, schizophrenia-induced code, bicycles because I don't like existing solutions. Feedback often is honest and sounds rude.
heeps. A Heaps extension library with "advanced" features.
84haxe-format-tiled. Tiled format support without additional dependencies (like OpenFL).
32cherry-jam. My repo for Ludum Dare (and other jams) game sources
32yagp. Yet Another Gif Parser
28HLCC. A Hashlink tool to compile hlc output
23fontgen. Msdfgen-based font rasterizer
20yatl. YATL - Yet Another (Haxe) Tweening Library
16tiledhx. An evolution of the format-tiled library: The comprehensive framework-agnostic Tiled library for Haxe
13UGif. Unity animated gifs importer plugin
7zachlang. A Zachtronics assembly language interpreter
7texgen_hx. texgen.js port on Haxe
6BFontEdit. A bicycle for bitmap fonts
6yadc. Yet Another Debug Console
5HXExtractor. Cpp tool designed to rip resources from games. My own project for fun, because I like to extract game resources.
5ldgine. LDGine - a Heaps engine build to use for Ludum Dare jams
5osm-custom-music-mod. A mod for Old School Musical allowing addition of custom songs into the game.
4CherrySoup. Small programs and libraries, that I use, but do not deserve separate repo.
4WebMCorder. .webm and .mp4 recorder based on ffmpeg and screen-capture-recorder.
3death-to-rounded-corners. Death to rounded corners! A repo for CSS styles that would remove that pesky roundness from websites
3AtlasBuilder. Simple tools for building texture atlases.
3linc_steam_api. Steamworks SDK bindings for HXCPP and Linc.
3PJImageInspector. PixelJoing Image Inspector project
2BuildConfig. Haxe Macro-based tool for inlining Json configuration files.
1MrmoUI. Small GUI library, inspired by Mrmo's UI design for Rapporter. Currently in progress.
1HaxePunk. HaxePunk version modified for PocketKingdom and working with OpenFL 3 instead of legacy.
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