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WistfulHopes

Elite
@WistfulHopes

NightSkyEngine. A fighting game framework written in Unreal Engine

315

gbfrelink.utility.manager. Mod management utility for Granblue Fantasy Relink using Reloaded II

106

SF6Mods. A repository of my mods for Street Fighter 6

92

NightSkyEngineOLD. A fighting game engine written in Unreal Engine 5

59

UE4SSMods. A collection of my UE4SS mods

54

UEShaderMapExtractor. Extracts and helps identify shaders from Unreal material shadermaps

53

SparkingZERO_ModProject. A modding project for Dragon Ball Sparking! ZERO

43

GBFRBlenderTools. Granblue Fantasy Relink mesh importer for Blender

35

ZenTools-UE4. Tools for extracting cooked packages from the IoStore container files

28

GBFR2Blender2GBFR. Import/Export MOT/WTA/COL files for Granblue Fantasy Relink

13

GGSTReplayTakeover. Replay takeover for Guilty Gear -Strive-

13

PXDAnimationTools. Decompresses Sonic Frontiers animations

13

REDEngine. A decompilation project for the battle engine used by ArcSystemWorks' Team Red.

12

sf6_sim. A simulator for Street Fighter 6 battle data.

9

ggx. A decompilation of Guilty Gear X Plus (Korean)

9

JPKGReader. C# port of (jPKG.bms).

9

KOFXIVDecomp. A decompilation project for The King of Fighters XIV

8

gbvshitboxes. A hitbox viewer for GBVS

8

MsgPacker. A very simple MsgPack/JSON converter

8

ggml_public. Rollback netcode for Guilty Gear: The Missing Link

7

ASWTools. A collection of tools for modding modern Arc System Works fighters

7

OpenRED. An open-source decomp/recreation of Guilty Gear -Strive-'s battle system

7

asw-modding-book. Documentation for modding UE4 Arc System Works games

6

GGSTCollisionEditor. A hitbox editor for Guilty Gear -Strive-

5

NightSkyEngineLite. A "lite" fighting game framework

5

arcsys. Parsers for various Arc System Works file formats

4

FModel. Software for exploring UE4-5 games' files

4

ggst_collision_editor_rs. A collision editor for Guilty Gear -Strive-, written in Rust

4

P3R.ModLib. Persona 3 Reload C# mod library for use with UE4SS

4

StriveHitboxes-UML. Strive hitbox viewer for Unreal Mod Loader

4

REDBattle. Recreation of the Arc System Works modern battle engine

3

ggxrd-mod-manager. A mod manager for Guilty Gear Xrd Rev 2.

3

sf6_rsz_parser. A parser for Street Fighter 6 RSZ files

3

MsgPack2Json. Command line utility using MessagePack-CSharp

3

NightSkyEngineCore. Core functionality of Night Sky Engine

3

GGXXACPR_Framework. Modding framework for Guilty Gear XX Accent Core Plus R

3

GGSTModManager. In-game mod manager for Guilty Gear -Strive-

3

ASWViewer. A viewer for Arc System Works scripts and hitboxes written in Godot.

3

UNION. Custom project for Sonic Racing CrossWorlds.

2

ASWSaveDecrypter. Decrypter for UE4 ASW games

2

MVCIProject. A UE4 project for modding Marvel vs Capcom Infinite

2

kofxv_editor. Editor for formats from The King of Fighters XV

2

gFurPro. Shell based fur plugin for Unreal Engine 5

1

RED-ogrenext. REDBattle integration for ogre-next

1

RED. Custom framework designed for REDBattle

1

bbscript-vsc. bbscript-vsc

1

sfiii-decomp. Decompilation of Street Fighter III (PS2)

1

PDBHeaderGenerator. PDBHeaderGenerator is a program used to analyze Microsoft Debug Information (PDB) files and generate C++ headers from them describing the functions and data types defined in the compiled program.

1

p3r-uesave-rs. Rust library to read and write Unreal Engine save files for P3R

1

Unreal-Library. UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3.

1

RE-UE4SS. Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games

1

bbscript. Parses BBScript for various Arc System Works Games

1