This is your work, valued
C# & Unity Developer. I love Networking, Security & Cryptography. Leader of @MidLevel. Creator of MLAPI.
LicencingNET. LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing and product registration.
41UnityPackager. A console application to pack and unpack .unitypackage files
29Unity-LerpShowcase. A project to compare different ways of doing networked Linear interpolation.
11MLAPI. A game networking framework built for the Unity Engine to abstract game networking concepts.
7Rudel. Fully managed lightweight reliable UDP protocol
6Awesome-Game-Networking. A Curated List of Game Network Programming Resources
6Duzz. An easy to use Remote Administration Toolkit written in C#
4Samrite. Windows device recovery software
3ReflectionBinarySerializer. A quick binary serializer for C#
3CILInliner. CLI tool for inlining CIL assemblies.
3CashPack. Bruteforce based packing library inspired by HashCash. Allows for fast packing and slow unpacking.
2NetworkSyncTransform. Unity networking library extension for PUN/UNET/Mirror with tick-based state syncs for transforms and more. Specializes in syncing transforms very smoothly and compactly.
2lidgren-network-gen3. Lidgren Network Library
1mnmlurl. 🔗 Minimal URL - Modern URL shortener with support for custom alias & can be hosted even in GitHub pages
1UnityStupidity. It's stupid and dirty. But it works. It's the "Unity" way. It's UnityStupidity
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