This is your work, valued
Game designer and programmer from Sweden. Likes to do gamedev related FOSS. Main projects: Tides of Revival and The Debuginator.
tides-of-revival. Zig
186the-debuginator. A juicy feature-packed debug menu intended for games.
172zig-sparse-set. Sparse sets for zig, supporting both SOA and AOS style
81sralloc. Memory allocators
49the-entitytainer. A single header library for managing game entity hierarchies.
43phyxed-2d. A 2d physics engine with fixed-point support.
29the-worldinator. Procedural world generation experiment
25zag. Game dev project written in Zig and C
9zig-flecs. C
9unworstify. A python script for generating images for digital storefronts and social media
6zig-recastnavigation. Zig wrapper for Navigation-mesh Toolset for Games
5ludo-db. A database editor for game development
2lua-stuffs. Collection of useful lua modules aimed at Stingray.
2zig-im3d. Immediate mode rendering and 3d gizmos.
2tiled-to-godot-export. Tiled plugins for exporting Tilemaps and Tilesets in Godot format
1zig-gamedev. Building game development ecosystem for @ziglang!
1tides-of-tabletop. TTRPG app for Tides of Revival
1zgui. Zig build package and bindings for https://github.com/ocornut/imgui and optional extras.
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